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INFORMAÇÕES
  • Aplicado por: replace
  • LANÇAMENTO 13/11/2016
  • ATUALIZADO 13/11/2016
  • Última Descarga: 08/08/2019
CREATIVE COMMONS

Licenças Creative Commons

v 1.0

É Proibido usar qualquer textura deste "Mod" em outro "Mod" criado por Terceiros! Plágio é considerado crime // Creative Commons
ATENÇÃO: Não há Suporte para Servidores de FiveM ou Semelhantes
 
 Termos & Condições de uso 
 
 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar.
 
 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados.
 
 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original.
  
 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador.
 
 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
 
  • Substituir
             				
     mods / x64e.rpf / levels / gta5 / vehicles.rpf /
     
  • Substituir - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5 /
     
    
    <Item>
    			<modelName>trailers</modelName>
    			<txdName>trailers</txdName>
    			<handlingId>TRAILER</handlingId>
    			<gameName>TRAILER</gameName>
    			<vehicleMakeName />
    			<expressionDictName>null</expressionDictName>
    			<expressionName>null</expressionName>
    			<animConvRoofDictName>null</animConvRoofDictName>
    			<animConvRoofName>null</animConvRoofName>
    			<animConvRoofWindowsAffected />
    			<ptfxAssetName>null</ptfxAssetName>
    			<audioNameHash />
    			<layout>LAYOUT_TRUCK</layout>
    			<coverBoundOffsets>TRAILERS_COVER_OFFSET_INFO</coverBoundOffsets>
    			<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
    			<scenarioLayout />
    			<cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
    			<aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
    			<bonnetCameraName />
    			<povCameraName />
    			<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
    			<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
    			<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
    			<vfxInfoName>VFXVEHICLEINFO_TRAILER_GENERIC</vfxInfoName>
    			<shouldUseCinematicViewMode value="true" />
    			<shouldCameraTransitionOnClimbUpDown value="false" />
    			<shouldCameraIgnoreExiting value="false" />
    			<AllowPretendOccupants value="true" />
    			<AllowJoyriding value="true" />
    			<AllowSundayDriving value="true" />
    			<AllowBodyColorMapping value="true" />
    			<wheelScale value="0.317100" />
    			<wheelScaleRear value="0.319700" />
    			<dirtLevelMin value="0.000000" />
    			<dirtLevelMax value="0.850000" />
    			<envEffScaleMin value="0.000000" />
    			<envEffScaleMax value="1.000000" />
    			<envEffScaleMin2 value="0.000000" />
    			<envEffScaleMax2 value="1.000000" />
    			<damageMapScale value="0.600000" />
    			<damageOffsetScale value="1.000000" />
    			<diffuseTint value="0x00FFFFFF" />
    			<steerWheelMult value="1.000000" />
    			<HDTextureDist value="5.000000" />
    			<lodDistances content="float_array">
    				500.000000
    				500.000000
    				500.000000
    				500.000000
    				750.000000
    				750.000000
    			</lodDistances>
    			<identicalModelSpawnDistance value="20" />
    			<maxNumOfSameColor value="10" />
    			<defaultBodyHealth value="1000.000000" />
    			<pretendOccupantsScale value="1.000000" />
    			<visibleSpawnDistScale value="1.000000" />
    			<trackerPathWidth value="2.000000" />
    			<weaponForceMult value="1.000000" />
    			<frequency value="50" />
    			<swankness>SWANKNESS_1</swankness>
    			<maxNum value="100" />
    			<flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT</flags>
    			<type>VEHICLE_TYPE_TRAILER</type>
    			<plateType>VPT_NONE</plateType>
    			<vehicleClass>VC_UTILITY</vehicleClass>
    			<wheelType>VWT_SPORT</wheelType>
    			<trailers />
    			<additionalTrailers />
    			<drivers />
    			<extraIncludes />
    			<doorsWithCollisionWhenClosed />
    			<driveableDoors />
    			<bumpersNeedToCollideWithMap value="true" />
    			<needsRopeTexture value="false" />
    			<requiredExtras />
    			<rewards />
    			<cinematicPartCamera />
    			<NmBraceOverrideSet />
    			<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
    			<buoyancySphereSizeScale value="1.000000" />
    			<pOverrideRagdollThreshold type="NULL" />
    			<numSeatsOverride value="0" />
    		</Item>
    
     
  • Replace
             				
     mods / x64e.rpf / levels / gta5 / vehicles.rpf /
     
  • Replace - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5 /
    
    
    <Item>
    			<modelName>trailers</modelName>
    			<txdName>trailers</txdName>
    			<handlingId>TRAILER</handlingId>
    			<gameName>TRAILER</gameName>
    			<vehicleMakeName />
    			<expressionDictName>null</expressionDictName>
    			<expressionName>null</expressionName>
    			<animConvRoofDictName>null</animConvRoofDictName>
    			<animConvRoofName>null</animConvRoofName>
    			<animConvRoofWindowsAffected />
    			<ptfxAssetName>null</ptfxAssetName>
    			<audioNameHash />
    			<layout>LAYOUT_TRUCK</layout>
    			<coverBoundOffsets>TRAILERS_COVER_OFFSET_INFO</coverBoundOffsets>
    			<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
    			<scenarioLayout />
    			<cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
    			<aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
    			<bonnetCameraName />
    			<povCameraName />
    			<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    			<FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
    			<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
    			<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
    			<vfxInfoName>VFXVEHICLEINFO_TRAILER_GENERIC</vfxInfoName>
    			<shouldUseCinematicViewMode value="true" />
    			<shouldCameraTransitionOnClimbUpDown value="false" />
    			<shouldCameraIgnoreExiting value="false" />
    			<AllowPretendOccupants value="true" />
    			<AllowJoyriding value="true" />
    			<AllowSundayDriving value="true" />
    			<AllowBodyColorMapping value="true" />
    			<wheelScale value="0.317100" />
    			<wheelScaleRear value="0.319700" />
    			<dirtLevelMin value="0.000000" />
    			<dirtLevelMax value="0.850000" />
    			<envEffScaleMin value="0.000000" />
    			<envEffScaleMax value="1.000000" />
    			<envEffScaleMin2 value="0.000000" />
    			<envEffScaleMax2 value="1.000000" />
    			<damageMapScale value="0.600000" />
    			<damageOffsetScale value="1.000000" />
    			<diffuseTint value="0x00FFFFFF" />
    			<steerWheelMult value="1.000000" />
    			<HDTextureDist value="5.000000" />
    			<lodDistances content="float_array">
    				500.000000
    				500.000000
    				500.000000
    				500.000000
    				750.000000
    				750.000000
    			</lodDistances>
    			<identicalModelSpawnDistance value="20" />
    			<maxNumOfSameColor value="10" />
    			<defaultBodyHealth value="1000.000000" />
    			<pretendOccupantsScale value="1.000000" />
    			<visibleSpawnDistScale value="1.000000" />
    			<trackerPathWidth value="2.000000" />
    			<weaponForceMult value="1.000000" />
    			<frequency value="50" />
    			<swankness>SWANKNESS_1</swankness>
    			<maxNum value="100" />
    			<flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT</flags>
    			<type>VEHICLE_TYPE_TRAILER</type>
    			<plateType>VPT_NONE</plateType>
    			<vehicleClass>VC_UTILITY</vehicleClass>
    			<wheelType>VWT_SPORT</wheelType>
    			<trailers />
    			<additionalTrailers />
    			<drivers />
    			<extraIncludes />
    			<doorsWithCollisionWhenClosed />
    			<driveableDoors />
    			<bumpersNeedToCollideWithMap value="true" />
    			<needsRopeTexture value="false" />
    			<requiredExtras />
    			<rewards />
    			<cinematicPartCamera />
    			<NmBraceOverrideSet />
    			<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
    			<buoyancySphereSizeScale value="1.000000" />
    			<pOverrideRagdollThreshold type="NULL" />
    			<numSeatsOverride value="0" />
    		</Item>
    
     
            				
- Modelo pcGAMESmods
- Convertido por pcGAMESmods
- Template pcGAMESmods
- Rodas rockstars
- Luzes Traseiras rocktars
- Plata de Matricula pcGAMESmods
 
            				
 v1.0
 Lançado 13 Novembro, 2016
 

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