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Termos & Condições de uso 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar. 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados. 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original. 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador. 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
mods / x64e.rpf / levels / gta5 / vehicles.rpf / e mods / update / x64 / dlcpacks / patchday19ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf /
mods / update / update.rpf / common / data / levels / gta5 <Item> <modelName>stockade</modelName> <txdName>stockade</txdName> <handlingId>STOCKADE</handlingId> <gameName>STOCKADE</gameName> <vehicleMakeName>BRUTE</vehicleMakeName> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash /> <layout>LAYOUT_RIOT_VAN</layout> <coverBoundOffsets>STOCKADE_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_STOCKADE</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="-0.053000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByIKOffset x="0.153000" y="0.028000" z="-0.078000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="0.081000" z="-0.103000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" /> <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.053000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.535000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.313000" z="0.435000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.281000" y="0.491000" z="0.566000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.156000" y="0.533000" z="0.566000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.100000" z="0.650000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" /> <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="false" /> <AllowSundayDriving value="false" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.328400" /> <wheelScaleRear value="0.328400" /> <dirtLevelMin value="0.300000" /> <dirtLevelMax value="0.850000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 500.000000 500.000000 500.000000 500.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="1.178" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="10" /> <swankness>SWANKNESS_1</swankness> <maxNum value="5" /> <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_DELIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_FLEE_FROM_COMBAT FLAG_HAS_LIVERY</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_BACK_PLATES</plateType> <dashboardType>VDT_TRUCKDIGI</dashboardType> <vehicleClass>VC_COMMERCIAL</vehicleClass> <wheelType>VWT_SPORT</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_M_Armoured_01</driverName> <npcName /> </Item> <Item> <driverName>S_M_M_Armoured_02</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed> <Item>VEH_EXT_DOOR_DSIDE_R</Item> <Item>VEH_EXT_DOOR_PSIDE_R</Item> <Item>VEH_EXT_BONNET</Item> </doorsWithCollisionWhenClosed> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras>EXTRA_1</requiredExtras> <rewards /> <cinematicPartCamera> <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet>Truck</NmBraceOverrideSet> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>VAN_STOCKADE_FRONT_LEFT</Item> <Item>VAN_STOCKADE_FRONT_RIGHT</Item> <Item>VAN_STOCKADE_REAR_LEFT</Item> <Item>VAN_STOCKADE_REAR_RIGHT</Item> </firstPersonDrivebyData> </Item>
mods / x64e.rpf / levels / gta5 / vehicles.rpf / and mods / update / x64 / dlcpacks / patchday19ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf /
mods / update / update.rpf / common / data / levels / gta5 / <Item> <modelName>stockade</modelName> <txdName>stockade</txdName> <handlingId>STOCKADE</handlingId> <gameName>STOCKADE</gameName> <vehicleMakeName>BRUTE</vehicleMakeName> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash /> <layout>LAYOUT_RIOT_VAN</layout> <coverBoundOffsets>STOCKADE_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_STOCKADE</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="-0.053000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByIKOffset x="0.153000" y="0.028000" z="-0.078000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="0.081000" z="-0.103000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" /> <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.053000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.535000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.313000" z="0.435000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.281000" y="0.491000" z="0.566000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.156000" y="0.533000" z="0.566000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.100000" z="0.650000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" /> <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="false" /> <AllowSundayDriving value="false" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.328400" /> <wheelScaleRear value="0.328400" /> <dirtLevelMin value="0.300000" /> <dirtLevelMax value="0.850000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 500.000000 500.000000 500.000000 500.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="1.178" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="10" /> <swankness>SWANKNESS_1</swankness> <maxNum value="5" /> <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_DELIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_FLEE_FROM_COMBAT FLAG_HAS_LIVERY</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_BACK_PLATES</plateType> <dashboardType>VDT_TRUCKDIGI</dashboardType> <vehicleClass>VC_COMMERCIAL</vehicleClass> <wheelType>VWT_SPORT</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_M_Armoured_01</driverName> <npcName /> </Item> <Item> <driverName>S_M_M_Armoured_02</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed> <Item>VEH_EXT_DOOR_DSIDE_R</Item> <Item>VEH_EXT_DOOR_PSIDE_R</Item> <Item>VEH_EXT_BONNET</Item> </doorsWithCollisionWhenClosed> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras>EXTRA_1</requiredExtras> <rewards /> <cinematicPartCamera> <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet>Truck</NmBraceOverrideSet> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>VAN_STOCKADE_FRONT_LEFT</Item> <Item>VAN_STOCKADE_FRONT_RIGHT</Item> <Item>VAN_STOCKADE_REAR_LEFT</Item> <Item>VAN_STOCKADE_REAR_RIGHT</Item> </firstPersonDrivebyData> </Item>
- Template pcGAMESmods - Placa de Matricula pcGAMESmods - Back Ligts Rockstars: Mixer2 Rockstars - Modified Stockade Rockstars: pcGAMESmods
v1.0 Lançado 07 Outubro, 2016
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