SERVIÇOS

MERCEDES-BENZ

SPRINTER 211 CDI

202

DESCARGAS


  • Aplicado por: Replace
  • Lançamento: 18/11/2017
  • Atualizado: 18/11/2017
  • Última Descarga: 10/11/2018

v 2.0

 
 Termos & Condições de uso 
 
 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar.
 
 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados.
 
 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original.
  
 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador.
 
 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
 
  • Substituir
             				
     mods / update / x64 / dlcpacks / patchday5ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf /
     
  • Substituir - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5
     
    
    <Item>
          <modelName>rumpo</modelName>
          <txdName>rumpo</txdName>
          <handlingId>RUMPO</handlingId>
          <gameName>RUMPO</gameName>
          <vehicleMakeName>BRAVADO</vehicleMakeName>
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_VAN</layout>
          <coverBoundOffsets>RUMPO_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.010000" z="-0.086000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.228000" z="0.463000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
          <FirstPersonMobilePhoneSeatIKOffset>
    		<Item>
    			<Offset x="0.281000" y="0.491000" z="0.536000" />
    			<SeatIndex value="2" />
    		</Item>
    		<Item>
    			<Offset x="0.156000" y="0.533000" z="0.536000" />
    			<SeatIndex value="3" />
    		</Item>
          </FirstPersonMobilePhoneSeatIKOffset>
          <PovCameraOffset x="0.000000" y="-0.115000" z="0.565000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="true" />
          <AllowSundayDriving value="true" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.234000" />
          <wheelScaleRear value="0.234000" />
          <dirtLevelMin value="0.300000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x05700000" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
          </lodDistances>
          <minSeatHeight value="0.946" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="100" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="999" />
          <flags>FLAG_SMALL_WORKER FLAG_IS_VAN FLAG_HAS_LIVERY FLAG_DELIVERY FLAG_EXTRAS_ALL FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_IS_BULKY</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_BACK_PLATES</plateType>
    	  <dashboardType>VDT_TRUCK</dashboardType>
          <vehicleClass>VC_VAN</vehicleClass>
          <wheelType>VWT_MUSCLE</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers />
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
          <firstPersonDrivebyData>
            <Item>RANGER_RANCHERXL_FRONT_LEFT</Item>
            <Item>VAN_RUMPO_FRONT_RIGHT</Item>
            <Item>VAN_PONY_REAR_LEFT</Item>
            <Item>VAN_PONY_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
    </Item>
    
     
  • Substituir - Handling.meta
             				
     mods / update / update.rpf / common / data /
     
    
    <Item type="CHandlingData">
          <handlingName>RUMPO</handlingName>
          <fMass value="2500.000000" />
          <fInitialDragCoeff value="6.000000" />
          <fPercentSubmerged value="80.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
          <vecInertiaMultiplier x="1.000000" y="1.200000" z="1.400000" />
          <fDriveBiasFront value="0.000000" />
          <nInitialDriveGears value="5" />
          <fInitialDriveForce value="0.170000" />
          <fDriveInertia value="1.000000" />
          <fClutchChangeRateScaleUpShift value="1.300000" />
          <fClutchChangeRateScaleDownShift value="1.300000" />
          <fInitialDriveMaxFlatVel value="130.000000" />
          <fBrakeForce value="0.400000" />
          <fBrakeBiasFront value="0.640000" />
          <fHandBrakeForce value="0.500000" />
          <fSteeringLock value="35.000000" />
          <fTractionCurveMax value="1.950000" />
          <fTractionCurveMin value="1.700000" />
          <fTractionCurveLateral value="22.000000" />
          <fTractionSpringDeltaMax value="0.150000" />
          <fLowSpeedTractionLossMult value="0.800000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.485000" />
          <fTractionLossMult value="1.000000" />
          <fSuspensionForce value="1.200000" />
          <fSuspensionCompDamp value="0.700000" />
          <fSuspensionReboundDamp value="1.200000" />
          <fSuspensionUpperLimit value="0.100000" />
          <fSuspensionLowerLimit value="-0.210000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.500000" />
          <fAntiRollBarForce value="0.500000" />
          <fAntiRollBarBiasFront value="0.550000" />
          <fRollCentreHeightFront value="0.600000" />
          <fRollCentreHeightRear value="0.600000" />
          <fCollisionDamageMult value="1.000000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.800000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="65.000000" />
          <fOilVolume value="5.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="22000" />
          <strModelFlags>444011</strModelFlags>
          <strHandlingFlags>0</strHandlingFlags>
          <strDamageFlags>0</strDamageFlags>
          <AIHandling>AVERAGE</AIHandling>
          <SubHandlingData>
            <Item type="NULL" />
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
    </Item>
    
     
  • Replace
             				
     mods / update / x64 / dlcpacks / patchday5ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf /
     
  • Replace - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5
     
    
    <Item>
          <modelName>rumpo</modelName>
          <txdName>rumpo</txdName>
          <handlingId>RUMPO</handlingId>
          <gameName>RUMPO</gameName>
          <vehicleMakeName>BRAVADO</vehicleMakeName>
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_VAN</layout>
          <coverBoundOffsets>RUMPO_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.010000" z="-0.086000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.228000" z="0.463000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
          <FirstPersonMobilePhoneSeatIKOffset>
    		<Item>
    			<Offset x="0.281000" y="0.491000" z="0.536000" />
    			<SeatIndex value="2" />
    		</Item>
    		<Item>
    			<Offset x="0.156000" y="0.533000" z="0.536000" />
    			<SeatIndex value="3" />
    		</Item>
          </FirstPersonMobilePhoneSeatIKOffset>
          <PovCameraOffset x="0.000000" y="-0.115000" z="0.565000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="true" />
          <AllowSundayDriving value="true" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.234000" />
          <wheelScaleRear value="0.234000" />
          <dirtLevelMin value="0.300000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x05700000" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
          </lodDistances>
          <minSeatHeight value="0.946" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="100" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="999" />
          <flags>FLAG_SMALL_WORKER FLAG_IS_VAN FLAG_HAS_LIVERY FLAG_DELIVERY FLAG_EXTRAS_ALL FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_IS_BULKY</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_BACK_PLATES</plateType>
    	  <dashboardType>VDT_TRUCK</dashboardType>
          <vehicleClass>VC_VAN</vehicleClass>
          <wheelType>VWT_MUSCLE</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers />
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
          <firstPersonDrivebyData>
            <Item>RANGER_RANCHERXL_FRONT_LEFT</Item>
            <Item>VAN_RUMPO_FRONT_RIGHT</Item>
            <Item>VAN_PONY_REAR_LEFT</Item>
            <Item>VAN_PONY_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
    </Item>
    
     
  • Replace - Handling.meta
             				
     mods / update / update.rpf / common / data /
     
    
    <Item type="CHandlingData">
          <handlingName>RUMPO</handlingName>
          <fMass value="2500.000000" />
          <fInitialDragCoeff value="6.000000" />
          <fPercentSubmerged value="80.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
          <vecInertiaMultiplier x="1.000000" y="1.200000" z="1.400000" />
          <fDriveBiasFront value="0.000000" />
          <nInitialDriveGears value="5" />
          <fInitialDriveForce value="0.170000" />
          <fDriveInertia value="1.000000" />
          <fClutchChangeRateScaleUpShift value="1.300000" />
          <fClutchChangeRateScaleDownShift value="1.300000" />
          <fInitialDriveMaxFlatVel value="130.000000" />
          <fBrakeForce value="0.400000" />
          <fBrakeBiasFront value="0.640000" />
          <fHandBrakeForce value="0.500000" />
          <fSteeringLock value="35.000000" />
          <fTractionCurveMax value="1.950000" />
          <fTractionCurveMin value="1.700000" />
          <fTractionCurveLateral value="22.000000" />
          <fTractionSpringDeltaMax value="0.150000" />
          <fLowSpeedTractionLossMult value="0.800000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.485000" />
          <fTractionLossMult value="1.000000" />
          <fSuspensionForce value="1.200000" />
          <fSuspensionCompDamp value="0.700000" />
          <fSuspensionReboundDamp value="1.200000" />
          <fSuspensionUpperLimit value="0.100000" />
          <fSuspensionLowerLimit value="-0.210000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.500000" />
          <fAntiRollBarForce value="0.500000" />
          <fAntiRollBarBiasFront value="0.550000" />
          <fRollCentreHeightFront value="0.600000" />
          <fRollCentreHeightRear value="0.600000" />
          <fCollisionDamageMult value="1.000000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.800000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="65.000000" />
          <fOilVolume value="5.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="22000" />
          <strModelFlags>444011</strModelFlags>
          <strHandlingFlags>0</strHandlingFlags>
          <strDamageFlags>0</strDamageFlags>
          <AIHandling>AVERAGE</AIHandling>
          <SubHandlingData>
            <Item type="NULL" />
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
    </Item>
    
     
            				
- Reconvertido pcGAMESmods
- Template pcGAMESmods
- Rodas: TubeItGaming
- Rodas adaptação pcGAMESmods
- Abertura de todas as Portas pcGAMESmods
- Capon com motor pcGAMESmods
- Novos Materiais/Texturas pcGAMESmods
- Antena pcGAMESmods
- Ar Condicionado Tecto pcGAMESmods
- Interior Traseiro e Adptação pcGAMESmods
	Tv’s: rockstars
	Keyboard rockstars
	Rato rockstars
	Microfone rockstars
	Desktop rockstars
	Cadeira rockstars
	Control rockstars
	Bastidor pcGAMESmods
	Bastidor Datacentar Rack pcGAMESmods
	Cones de Estrada obras rockstars
	Energia rockstars
	Secretária pcGAMESmods
	Placa de Matricula pcGAMESmods

- GTA SA Mod Himmel
- GTA IV conversion BritishGamer88
- GTA V conversion Ryuk
- Texturas/Materiais antigos Himmel, BritishGamer88, Ryuk
 
            				
 v2.0
 Atualização 13 Outubro, 2018
  - Correção Caminho de Instalação 
 
 v1.0
 Lançado 18 Novembro, 2017
 

GRAND THEFT AUTO V

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