TRANSPORTE DE PESSOAS

MERCEDES-BENZ

CÍTARO

16

DESCARGAS
  • Aplicado por: Replace
  • Lançamento: 14/10/2017
  • Atualizado: 15/10/2017
  • Última Descarga: 08/12/2018

APOIA ESTE MOD | PAYPAL

v 2.0

 
 Termos & Condições de uso 
 
 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar.
 
 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados.
 
 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original.
  
 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador.
 
 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
 
  • Substituir
             				
     mods / x64e.rpf / levels / gta5 / vehicles.rpf /
     
  • Substituir - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5 /
     
    
    ><Item>
          <modelName>airbus</modelName>
          <txdName>airbus</txdName>
          <handlingId>AIRBUS</handlingId>
          <gameName>AIRBUS</gameName>
          <vehicleMakeName />
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_BUS</layout>
          <coverBoundOffsets>BUS_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
          <povCameraName>BUS_POV_CAMERA</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.145000" y="0.263000" z="0.483000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.301000" z="0.609000" />
          <PovCameraOffset x="0.000000" y="-0.140000" z="0.655000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
          <vfxInfoName>VFXVEHICLEINFO_BUS_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.283000" />
          <wheelScaleRear value="0.280000" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.800000" />
          <damageOffsetScale value="0.470000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000	
            500.000000	
            500.000000	
            500.000000	
            750.000000	
            750.000000
          </lodDistances>
          <minSeatHeight value="1.615" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.500000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="10" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="5" />
          <flags>FLAG_BIG FLAG_AVOID_TURNS FLAG_HAS_LIVERY FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_IS_BUS FLAG_USE_FULL_ANIMS_FOR_MP_WARP_ENTRY_POINTS</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
          <dashboardType>VDT_TRUCK</dashboardType>
          <vehicleClass>VC_SERVICE</vehicleClass>
          <wheelType>VWT_SPORT</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>s_m_m_GenTransport</driverName>
              <npcName>Postal Driver</npcName>
            </Item>
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
    	  <firstPersonDrivebyData>
            <Item>BUS_DRIVER</Item>
            <Item>BUS_PASSENGER_RIGHT</Item>
            <Item>BUS_PASSENGER_LEFT</Item>
            <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
            <Item>BUS_PASSENGER_LEFT_OPEN</Item>
            <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
            <Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
            <Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
            <Item>BUS_PASSENGER_LEFT_REAR</Item>
            <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
            <Item>BUS_PASSENGER_LEFT_OPEN</Item>
            <Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
            <Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
            <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
            <Item>BUS_PASSENGER_LEFT_OPEN</Item>
            <Item>BUS_PASSENGER_RIGHT_REAR</Item>
          </firstPersonDrivebyData>
        </Item>
     
  • Substituir - Handling.meta
             				
     mods / update / update.rpf / common / data /
     
    
    <Item type="CHandlingData">
          <handlingName>AIRBUS</handlingName>
          <fMass value="9000.000000" />
          <fInitialDragCoeff value="10.000000" />
          <fPercentSubmerged value="85.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
          <vecInertiaMultiplier x="1.600000" y="2.000000" z="2.400000" />
          <fDriveBiasFront value="0.500000" />
          <nInitialDriveGears value="4" />
          <fInitialDriveForce value="0.120000" />
          <fDriveInertia value="0.500000" />
          <fClutchChangeRateScaleUpShift value="1.000000" />
          <fClutchChangeRateScaleDownShift value="1.000000" />
          <fInitialDriveMaxFlatVel value="100.000000" />
          <fBrakeForce value="0.250000" />
          <fBrakeBiasFront value="0.650000" />
          <fHandBrakeForce value="0.450000" />
          <fSteeringLock value="35.000000" />
          <fTractionCurveMax value="1.450000" />
          <fTractionCurveMin value="1.350000" />
          <fTractionCurveLateral value="15.000000" />
          <fTractionSpringDeltaMax value="0.130000" />
          <fLowSpeedTractionLossMult value="0.000000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.475000" />
          <fTractionLossMult value="0.900000" />
          <fSuspensionForce value="2.000000" />
          <fSuspensionCompDamp value="0.900000" />
          <fSuspensionReboundDamp value="1.800000" />
          <fSuspensionUpperLimit value="0.100000" />
          <fSuspensionLowerLimit value="-0.180000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.450000" />
          <fAntiRollBarForce value="0.000000" />
          <fAntiRollBarBiasFront value="0.000000" />
          <fRollCentreHeightFront value="0.400000" />
          <fRollCentreHeightRear value="0.400000" />
          <fCollisionDamageMult value="1.000000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.800000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="120.000000" />
          <fOilVolume value="8.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="25000" />
          <strModelFlags>20840018</strModelFlags>
          <strHandlingFlags>0</strHandlingFlags>
          <strDamageFlags>20</strDamageFlags>
          <AIHandling>TRUCK</AIHandling>
          <SubHandlingData>
            <Item type="NULL" />
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
        </Item>
    
     
  • Replace
             				
     mods / x64e.rpf / levels / gta5 / vehicles.rpf /
     
  • Replace - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5 /
     
    
    <Item>
          <modelName>airbus</modelName>
          <txdName>airbus</txdName>
          <handlingId>AIRBUS</handlingId>
          <gameName>AIRBUS</gameName>
          <vehicleMakeName />
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_BUS</layout>
          <coverBoundOffsets>BUS_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
          <povCameraName>BUS_POV_CAMERA</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.145000" y="0.263000" z="0.483000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.301000" z="0.609000" />
          <PovCameraOffset x="0.000000" y="-0.140000" z="0.655000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
          <vfxInfoName>VFXVEHICLEINFO_BUS_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.283000" />
          <wheelScaleRear value="0.280000" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.800000" />
          <damageOffsetScale value="0.470000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000	
            500.000000	
            500.000000	
            500.000000	
            750.000000	
            750.000000
          </lodDistances>
          <minSeatHeight value="1.615" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.500000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="10" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="5" />
          <flags>FLAG_BIG FLAG_AVOID_TURNS FLAG_HAS_LIVERY FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_IS_BUS FLAG_USE_FULL_ANIMS_FOR_MP_WARP_ENTRY_POINTS</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
          <dashboardType>VDT_TRUCK</dashboardType>
          <vehicleClass>VC_SERVICE</vehicleClass>
          <wheelType>VWT_SPORT</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>s_m_m_GenTransport</driverName>
              <npcName>Postal Driver</npcName>
            </Item>
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
    	  <firstPersonDrivebyData>
            <Item>BUS_DRIVER</Item>
            <Item>BUS_PASSENGER_RIGHT</Item>
            <Item>BUS_PASSENGER_LEFT</Item>
            <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
            <Item>BUS_PASSENGER_LEFT_OPEN</Item>
            <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
            <Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
            <Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
            <Item>BUS_PASSENGER_LEFT_REAR</Item>
            <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
            <Item>BUS_PASSENGER_LEFT_OPEN</Item>
            <Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
            <Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
            <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
            <Item>BUS_PASSENGER_LEFT_OPEN</Item>
            <Item>BUS_PASSENGER_RIGHT_REAR</Item>
          </firstPersonDrivebyData>
        </Item>
    
     
  • Replace - Handling.meta
             				
     mods / update / update.rpf / common / data /
     
    
    <Item type="CHandlingData">
          <handlingName>AIRBUS</handlingName>
          <fMass value="9000.000000" />
          <fInitialDragCoeff value="10.000000" />
          <fPercentSubmerged value="85.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
          <vecInertiaMultiplier x="1.600000" y="2.000000" z="2.400000" />
          <fDriveBiasFront value="0.500000" />
          <nInitialDriveGears value="4" />
          <fInitialDriveForce value="0.120000" />
          <fDriveInertia value="0.500000" />
          <fClutchChangeRateScaleUpShift value="1.000000" />
          <fClutchChangeRateScaleDownShift value="1.000000" />
          <fInitialDriveMaxFlatVel value="100.000000" />
          <fBrakeForce value="0.250000" />
          <fBrakeBiasFront value="0.650000" />
          <fHandBrakeForce value="0.450000" />
          <fSteeringLock value="35.000000" />
          <fTractionCurveMax value="1.450000" />
          <fTractionCurveMin value="1.350000" />
          <fTractionCurveLateral value="15.000000" />
          <fTractionSpringDeltaMax value="0.130000" />
          <fLowSpeedTractionLossMult value="0.000000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.475000" />
          <fTractionLossMult value="0.900000" />
          <fSuspensionForce value="2.000000" />
          <fSuspensionCompDamp value="0.900000" />
          <fSuspensionReboundDamp value="1.800000" />
          <fSuspensionUpperLimit value="0.100000" />
          <fSuspensionLowerLimit value="-0.180000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.450000" />
          <fAntiRollBarForce value="0.000000" />
          <fAntiRollBarBiasFront value="0.000000" />
          <fRollCentreHeightFront value="0.400000" />
          <fRollCentreHeightRear value="0.400000" />
          <fCollisionDamageMult value="1.000000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.800000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="120.000000" />
          <fOilVolume value="8.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="25000" />
          <strModelFlags>20840018</strModelFlags>
          <strHandlingFlags>0</strHandlingFlags>
          <strDamageFlags>20</strDamageFlags>
          <AIHandling>TRUCK</AIHandling>
          <SubHandlingData>
            <Item type="NULL" />
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
        </Item>
    
     
            				
- Convertido pcGAMESmods
- Template pcGAMESmods
- Portuguese Skin pcGAMESmods
- Accessories from scratch: pcGAMESmods
- Rodas rockstars
- Adaptação de Rodas pcGAMESmods
- Materiais/Texturas pcGAMESmods
- Template Janelas pcGAMESmods
- Placa de Matricula pcGAMESmods

- Modelo de TimGer
- Materiais/Texturas antigos TimGer
 
            				
 v2.0
 Lançado 15 Outubro, 2018
  - Adicionado Interior Condutor.
  - Adicionado Volante
  - Adicionado Tablier
 
 v1.0
 Lançado 14 Outubro, 2018
 

GRAND THEFT AUTO V

muito obrigado

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FAZ UMA DOAÇÃO PARA O PROJETO