TRANSPORTES LEVES

PEUGEOT

BIPPER

89

DESCARGAS
  • Aplicado por: Replace
  • Lançamento: 11/02/2017
  • Atualizado: 11/02/2017
  • Última Descarga: 09/12/2018

APOIA ESTE MOD | PAYPAL

v 1.0

 
 Termos & Condições de uso 
 
 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar.
 
 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados.
 
 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original.
  
 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador.
 
 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
 
  • Substituir
             				
     mods / x64e.rpf / levels / gta5 / vehicles.rpf /
     
  • Substituir - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5
     
    
    <Item>
          <modelName>pony</modelName>
          <txdName>pony</txdName>
          <handlingId>PONY</handlingId>
          <gameName>PONY</gameName>
          <vehicleMakeName>BRUTE</vehicleMakeName>
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_VAN_PONY</layout>
          <coverBoundOffsets>PONY_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_MID</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.015000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.038000" y="-0.030000" z="-0.060000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.038000" y="-0.030000" z="-0.060000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.070000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.206000" z="0.446000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.306000" z="0.401000" />
          <FirstPersonMobilePhoneSeatIKOffset>
    		<Item>
    			<Offset x="0.281000" y="0.491000" z="0.506000" />
    			<SeatIndex value="2" />
    		</Item>
    		<Item>
    			<Offset x="0.156000" y="0.533000" z="0.506000" />
    			<SeatIndex value="3" />
    		</Item>
          </FirstPersonMobilePhoneSeatIKOffset>
          <PovCameraOffset x="0.000000" y="-0.175000" z="0.560000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.130000" z="0.070000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.130000" z="0.070000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.210000" />
          <wheelScaleRear value="0.210000" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
          </lodDistances>
          <minSeatHeight value="0.874" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="10" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="5" />
          <flags>FLAG_SMALL_WORKER FLAG_IS_VAN FLAG_HAS_LIVERY FLAG_DELIVERY FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_IS_BULKY</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
    	  <dashboardType>VDT_TRUCK</dashboardType>
          <vehicleClass>VC_VAN</vehicleClass>
          <wheelType>VWT_MUSCLE</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>S_M_M_Postal_01</driverName>
              <npcName />
            </Item>
    		<Item>
              <driverName>S_M_M_Postal_02</driverName>
              <npcName />
            </Item>
    		<Item>
              <driverName>S_M_M_Ups_01</driverName>
              <npcName />
            </Item>
    		<Item>
              <driverName>S_M_M_Ups_02</driverName>
              <npcName />
            </Item>					
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
          <firstPersonDrivebyData>
            <Item>VAN_PONY_FRONT_LEFT_LOOKAROUND</Item>
            <Item>VAN_PONY_FRONT_RIGHT</Item>
            <Item>VAN_PONY_REAR_LEFT</Item>
            <Item>VAN_PONY_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
    </Item>
    
     
  • Substituir - Handling.meta
             				
     mods / update / update.rpf / common / data /
     
    
    <Item type="CHandlingData">
          <handlingName>PONY</handlingName>
          <fMass value="2500.000000" />
          <fInitialDragCoeff value="6.000000" />
          <fPercentSubmerged value="80.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
          <vecInertiaMultiplier x="1.000000" y="1.200000" z="1.400000" />
          <fDriveBiasFront value="0.000000" />
          <nInitialDriveGears value="5" />
          <fInitialDriveForce value="0.160000" />
          <fDriveInertia value="1.000000" />
          <fClutchChangeRateScaleUpShift value="1.300000" />
          <fClutchChangeRateScaleDownShift value="1.300000" />
          <fInitialDriveMaxFlatVel value="130.000000" />
          <fBrakeForce value="0.600000" />
          <fBrakeBiasFront value="0.640000" />
          <fHandBrakeForce value="0.500000" />
          <fSteeringLock value="35.000000" />
          <fTractionCurveMax value="1.950000" />
          <fTractionCurveMin value="1.700000" />
          <fTractionCurveLateral value="22.000000" />
          <fTractionSpringDeltaMax value="0.150000" />
          <fLowSpeedTractionLossMult value="0.800000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.485000" />
          <fTractionLossMult value="1.000000" />
          <fSuspensionForce value="2.100000" />
          <fSuspensionCompDamp value="1.400000" />
          <fSuspensionReboundDamp value="2.200000" />
          <fSuspensionUpperLimit value="0.090000" />
          <fSuspensionLowerLimit value="-0.120000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.470000" />
          <fAntiRollBarForce value="1.100000" />
          <fAntiRollBarBiasFront value="0.550000" />
          <fRollCentreHeightFront value="0.580000" />
          <fRollCentreHeightRear value="0.580000" />
          <fCollisionDamageMult value="1.000000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.800000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="65.000000" />
          <fOilVolume value="5.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="22000" />
          <strModelFlags>444018</strModelFlags>
          <strHandlingFlags>0</strHandlingFlags>
          <strDamageFlags>0</strDamageFlags>
          <AIHandling>AVERAGE</AIHandling>
          <SubHandlingData>
            <Item type="NULL" />
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
    </Item>
    
     
  • Replace
             				
     mods / x64e.rpf / levels / gta5 / vehicles.rpf /
     
  • Replace - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5
     
    
    <Item>
          <modelName>pony</modelName>
          <txdName>pony</txdName>
          <handlingId>PONY</handlingId>
          <gameName>PONY</gameName>
          <vehicleMakeName>BRUTE</vehicleMakeName>
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_VAN_PONY</layout>
          <coverBoundOffsets>PONY_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_MID</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.015000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.038000" y="-0.030000" z="-0.060000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.038000" y="-0.030000" z="-0.060000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.070000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.206000" z="0.446000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.306000" z="0.401000" />
          <FirstPersonMobilePhoneSeatIKOffset>
    		<Item>
    			<Offset x="0.281000" y="0.491000" z="0.506000" />
    			<SeatIndex value="2" />
    		</Item>
    		<Item>
    			<Offset x="0.156000" y="0.533000" z="0.506000" />
    			<SeatIndex value="3" />
    		</Item>
          </FirstPersonMobilePhoneSeatIKOffset>
          <PovCameraOffset x="0.000000" y="-0.175000" z="0.560000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.130000" z="0.070000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.130000" z="0.070000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.210000" />
          <wheelScaleRear value="0.210000" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
          </lodDistances>
          <minSeatHeight value="0.874" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="10" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="5" />
          <flags>FLAG_SMALL_WORKER FLAG_IS_VAN FLAG_HAS_LIVERY FLAG_DELIVERY FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_IS_BULKY</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
    	  <dashboardType>VDT_TRUCK</dashboardType>
          <vehicleClass>VC_VAN</vehicleClass>
          <wheelType>VWT_MUSCLE</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>S_M_M_Postal_01</driverName>
              <npcName />
            </Item>
    		<Item>
              <driverName>S_M_M_Postal_02</driverName>
              <npcName />
            </Item>
    		<Item>
              <driverName>S_M_M_Ups_01</driverName>
              <npcName />
            </Item>
    		<Item>
              <driverName>S_M_M_Ups_02</driverName>
              <npcName />
            </Item>					
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
          <firstPersonDrivebyData>
            <Item>VAN_PONY_FRONT_LEFT_LOOKAROUND</Item>
            <Item>VAN_PONY_FRONT_RIGHT</Item>
            <Item>VAN_PONY_REAR_LEFT</Item>
            <Item>VAN_PONY_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
    </Item>
    
     
  • Replace - Handling.meta
             				
     mods / update / update.rpf / common / data /
     
    
    <Item type="CHandlingData">
          <handlingName>PONY</handlingName>
          <fMass value="2500.000000" />
          <fInitialDragCoeff value="6.000000" />
          <fPercentSubmerged value="80.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
          <vecInertiaMultiplier x="1.000000" y="1.200000" z="1.400000" />
          <fDriveBiasFront value="0.000000" />
          <nInitialDriveGears value="5" />
          <fInitialDriveForce value="0.160000" />
          <fDriveInertia value="1.000000" />
          <fClutchChangeRateScaleUpShift value="1.300000" />
          <fClutchChangeRateScaleDownShift value="1.300000" />
          <fInitialDriveMaxFlatVel value="130.000000" />
          <fBrakeForce value="0.600000" />
          <fBrakeBiasFront value="0.640000" />
          <fHandBrakeForce value="0.500000" />
          <fSteeringLock value="35.000000" />
          <fTractionCurveMax value="1.950000" />
          <fTractionCurveMin value="1.700000" />
          <fTractionCurveLateral value="22.000000" />
          <fTractionSpringDeltaMax value="0.150000" />
          <fLowSpeedTractionLossMult value="0.800000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.485000" />
          <fTractionLossMult value="1.000000" />
          <fSuspensionForce value="2.100000" />
          <fSuspensionCompDamp value="1.400000" />
          <fSuspensionReboundDamp value="2.200000" />
          <fSuspensionUpperLimit value="0.090000" />
          <fSuspensionLowerLimit value="-0.120000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.470000" />
          <fAntiRollBarForce value="1.100000" />
          <fAntiRollBarBiasFront value="0.550000" />
          <fRollCentreHeightFront value="0.580000" />
          <fRollCentreHeightRear value="0.580000" />
          <fCollisionDamageMult value="1.000000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.800000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="65.000000" />
          <fOilVolume value="5.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="22000" />
          <strModelFlags>444018</strModelFlags>
          <strHandlingFlags>0</strHandlingFlags>
          <strDamageFlags>0</strDamageFlags>
          <AIHandling>AVERAGE</AIHandling>
          <SubHandlingData>
            <Item type="NULL" />
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
        </Item>
    
     
            				
- Convertido por pcGAMESmods
- Template pcGAMESmods
- Portuguese Skin pcGAMESmods
- Accessories from scratch pcGAMESmods
- Pneus rockstars
- Adaptação de Pneus pcGAMESmods
- Caixa Interior Traseira Rockstars
- Secção Traseira pcGAMESmods
- Abertura de Portas Traseiras pcGAMESmods
- Novos Materiais/Textures pcGAMESmods
- Placa de Matricula pcGAMESmods

- Modelo Handlingi Mutlaka Yapınız
- Materiais/Textures Antigos Handlingi Mutlaka Yapınız
 
            				
 v1.0
 Lançado 11 Fevereiro, 2018
 

GRAND THEFT AUTO V

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