SERVIÇOS FUNEBRES

MERCEDES-BENZ V250

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INFORMAÇÕES
  • Aplicado por: replace
  • LANÇAMENTO 10/06/2016
  • ATUALIZADO 10/06/2016
  • Última Descarga: 05/10/2019
CREATIVE COMMONS

Licenças Creative Commons

v 1.0

É Proibido usar qualquer textura deste "Mod" em outro "Mod" criado por Terceiros! As Texturas não são públicas,
Plágio é considerado crime // Creative Commons
ATENÇÃO: Não há Suporte para Servidores de FiveM ou Semelhantes
 
 Termos & Condições de uso 
 
 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar.
 
 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados.
 
 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original.
  
 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador.
 
 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
 
  • Substituir
             				
     mods / update / x64 / dlcpacks / patchday3ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf
     
  • Adicionar - Carvariations.meta
             				
     mods / update / x64 / dlcpacks / mpluxe2 / dlc.rpf / common / data
     
    
    <Item>
        <modelName>romero</modelName>
          <colors>
            <Item>
              <indices content="char_array">
                0
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
    		<Item>
              <indices content="char_array">
                1
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
    		<Item>
              <indices content="char_array">
                2
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
    		<Item>
              <indices content="char_array">
                3
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
    		<Item>
              <indices content="char_array">
                143
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
          </colors>
          <kits> 
            <Item>157_massacaro2_modkit</Item>
          </kits>
          <windowsWithExposedEdges />
          <plateProbabilities>
            <Probabilities />
          </plateProbabilities>
          <lightSettings value="1" />
          <sirenSettings value="0" />
      </Item>
    
     
  • Replace - Handling.meta
             				
     mods / update / update.rpf / common / data
     
    
    <Item>
    <Item type="CHandlingData">
          <handlingName>ROMERO</handlingName>
          <fMass value="2000.000000" />
          <fInitialDragCoeff value="8.000000" />
          <fPercentSubmerged value="85.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.100000" z="0.000000" />
          <vecInertiaMultiplier x="1.000000" y="1.500000" z="1.500000" />
          <fDriveBiasFront value="0.000000" />
          <nInitialDriveGears value="5" />
          <fInitialDriveForce value="0.150000" />
          <fDriveInertia value="1.000000" />
          <fClutchChangeRateScaleUpShift value="1.300000" />
          <fClutchChangeRateScaleDownShift value="1.300000" />
          <fInitialDriveMaxFlatVel value="125.000000" />
          <fBrakeForce value="0.500000" />
          <fBrakeBiasFront value="0.650000" />
          <fHandBrakeForce value="0.800000" />
          <fSteeringLock value="40.000000" />
          <fTractionCurveMax value="1.950000" />
          <fTractionCurveMin value="1.550000" />
          <fTractionCurveLateral value="20.500000" />
          <fTractionSpringDeltaMax value="0.150000" />
          <fLowSpeedTractionLossMult value="1.000000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.485000" />
          <fTractionLossMult value="1.000000" />
          <fSuspensionForce value="1.900000" />
          <fSuspensionCompDamp value="0.700000" />
          <fSuspensionReboundDamp value="1.300000" />
          <fSuspensionUpperLimit value="0.150000" />
          <fSuspensionLowerLimit value="-0.140000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.560000" />
          <fAntiRollBarForce value="0.700000" />
          <fAntiRollBarBiasFront value="0.600000" />
          <fRollCentreHeightFront value="0.300000" />
          <fRollCentreHeightRear value="0.300000" />
          <fCollisionDamageMult value="0.700000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.700000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="65.000000" />
          <fOilVolume value="5.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="35000" />
          <strModelFlags>440010</strModelFlags>
          <strHandlingFlags>0</strHandlingFlags>
          <strDamageFlags>0</strDamageFlags>
          <AIHandling>AVERAGE</AIHandling>
          <SubHandlingData>
            <Item type="CCarHandlingData">
              <fBackEndPopUpCarImpulseMult value="0.100000" />
              <fBackEndPopUpBuildingImpulseMult value="0.030000" />
              <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
            </Item>
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
        </Item>
    
     
  • Substituir - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5
     
    
    <Item>
          <modelName>romero</modelName>
          <txdName>romero</txdName>
          <handlingId>ROMERO</handlingId>
          <gameName>ROMERO</gameName>
          <vehicleMakeName>MERCEDES</vehicleMakeName>
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_STANDARD</layout>
          <coverBoundOffsets>ROMERO_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.080000" z="0.000000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.150000" y="-0.080000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.163000" y="0.270000" z="0.530000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.185000" z="0.445000" />
          <PovCameraOffset x="0.000000" y="-0.135000" z="0.650000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.221500" />
          <wheelScaleRear value="0.221500" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            250.000000
            250.000000
            250.000000
            250.000000
            500.000000
            500.000000
          </lodDistances>
          <minSeatHeight value="0.832" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="0.900000" />
          <frequency value="100" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="999" />
          <flags>FLAG_EXTRAS_ALL FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
    	  <dashboardType>VDT_TAILGATER</dashboardType>
          <vehicleClass>VC_VAN</vehicleClass>
          <wheelType>VWT_LOWRIDER</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers />
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
    		<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
    		<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
    		<Item>WHEEL_REAR_LEFT_CAMERA</Item>
    		<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
    		<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
    	  <firstPersonDrivebyData>
            <Item>STD_ROMERO_FRONT_LEFT</Item>
            <Item>STD_ROMERO_FRONT_RIGHT</Item>
          </firstPersonDrivebyData>
        </Item>
    
     
  • Replace
             				
     mods / update / x64 / dlcpacks / patchday3ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf
     
  • Add - Carvariations.meta
             				
     mods / update / x64 / dlcpacks / mpluxe2 / dlc.rpf / common / data
     
    
    <Item>
        <modelName>romero</modelName>
          <colors>
            <Item>
              <indices content="char_array">
                0
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
    		<Item>
              <indices content="char_array">
                1
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
    		<Item>
              <indices content="char_array">
                2
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
    		<Item>
              <indices content="char_array">
                3
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
    		<Item>
              <indices content="char_array">
                143
                0
                0 
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
          </colors>
          <kits> 
            <Item>157_massacaro2_modkit</Item>
          </kits>
          <windowsWithExposedEdges />
          <plateProbabilities>
            <Probabilities />
          </plateProbabilities>
          <lightSettings value="1" />
          <sirenSettings value="0" />
      </Item>
    
     
  • Replace - Handling.meta
             				
     mods / update / update.rpf / common / data
     
    
    <Item>
    <Item type="CHandlingData">
          <handlingName>ROMERO</handlingName>
          <fMass value="2000.000000" />
          <fInitialDragCoeff value="8.000000" />
          <fPercentSubmerged value="85.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.100000" z="0.000000" />
          <vecInertiaMultiplier x="1.000000" y="1.500000" z="1.500000" />
          <fDriveBiasFront value="0.000000" />
          <nInitialDriveGears value="5" />
          <fInitialDriveForce value="0.150000" />
          <fDriveInertia value="1.000000" />
          <fClutchChangeRateScaleUpShift value="1.300000" />
          <fClutchChangeRateScaleDownShift value="1.300000" />
          <fInitialDriveMaxFlatVel value="125.000000" />
          <fBrakeForce value="0.500000" />
          <fBrakeBiasFront value="0.650000" />
          <fHandBrakeForce value="0.800000" />
          <fSteeringLock value="40.000000" />
          <fTractionCurveMax value="1.950000" />
          <fTractionCurveMin value="1.550000" />
          <fTractionCurveLateral value="20.500000" />
          <fTractionSpringDeltaMax value="0.150000" />
          <fLowSpeedTractionLossMult value="1.000000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.485000" />
          <fTractionLossMult value="1.000000" />
          <fSuspensionForce value="1.900000" />
          <fSuspensionCompDamp value="0.700000" />
          <fSuspensionReboundDamp value="1.300000" />
          <fSuspensionUpperLimit value="0.150000" />
          <fSuspensionLowerLimit value="-0.140000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.560000" />
          <fAntiRollBarForce value="0.700000" />
          <fAntiRollBarBiasFront value="0.600000" />
          <fRollCentreHeightFront value="0.300000" />
          <fRollCentreHeightRear value="0.300000" />
          <fCollisionDamageMult value="0.700000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.700000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="65.000000" />
          <fOilVolume value="5.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="35000" />
          <strModelFlags>440010</strModelFlags>
          <strHandlingFlags>0</strHandlingFlags>
          <strDamageFlags>0</strDamageFlags>
          <AIHandling>AVERAGE</AIHandling>
          <SubHandlingData>
            <Item type="CCarHandlingData">
              <fBackEndPopUpCarImpulseMult value="0.100000" />
              <fBackEndPopUpBuildingImpulseMult value="0.030000" />
              <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
            </Item>
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
        </Item>
    
     
  • Replace - Vehicles.meta
             				
     mods / update / update.rpf / common / data / levels / gta5
     
    
    <Item>
          <modelName>romero</modelName>
          <txdName>romero</txdName>
          <handlingId>ROMERO</handlingId>
          <gameName>ROMERO</gameName>
          <vehicleMakeName>MERCEDES</vehicleMakeName>
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_STANDARD</layout>
          <coverBoundOffsets>ROMERO_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.080000" z="0.000000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.150000" y="-0.080000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.163000" y="0.270000" z="0.530000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.185000" z="0.445000" />
          <PovCameraOffset x="0.000000" y="-0.135000" z="0.650000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.221500" />
          <wheelScaleRear value="0.221500" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            250.000000
            250.000000
            250.000000
            250.000000
            500.000000
            500.000000
          </lodDistances>
          <minSeatHeight value="0.832" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="0.900000" />
          <frequency value="100" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="999" />
          <flags>FLAG_EXTRAS_ALL FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
    	  <dashboardType>VDT_TAILGATER</dashboardType>
          <vehicleClass>VC_VAN</vehicleClass>
          <wheelType>VWT_LOWRIDER</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers />
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
    		<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
    		<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
    		<Item>WHEEL_REAR_LEFT_CAMERA</Item>
    		<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
    		<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
    	  <firstPersonDrivebyData>
            <Item>STD_ROMERO_FRONT_LEFT</Item>
            <Item>STD_ROMERO_FRONT_RIGHT</Item>
          </firstPersonDrivebyData>
        </Item>
    
     
            				
- Convertido por pcGAMEsmods
- Gráfico de  Marca pcGAMEsmods
- Luzes Texturas pcGAMEsmods
- Placa de Matricula pcGAMEsmods
- Caixão Rockstars
- vehicle.meta, carvariations.meta, handling.meta adaptation pcGAMEsmods

-Convertido por GTASA TRUFINSIKU
 
            				
 v1.0
 Lançado 10 Junho, 2017
 

GRAND THEFT AUTO V

muitoobrigado

ACOMPANHARES E USARES O MEU TRABALHO

APOIA COM A TUA DOAÇÃO