Para dúvidas ou Suporte com os Mods, coloca a tua questão na zona de Comentários ou então usa o Chat Messenger ou se preferires envia um email.
Termos & Condições de uso 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar. 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados. 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original. 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador. 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
mods / x64e.rpf / levels / gta5 / vehicles.rpf /
mods / update / x64 / dlcpacks / mpluxe2 / dlc.rpf / common / data
<Item>
<modelName>lguard</modelName>
<colors>
<Item>
<indices>
<Item value="132" />
<Item value="132" />
<Item value="156" />
<Item value="156" />
</indices>
<liveries>
<Item value="true" />
<Item value="true" />
<Item value="true" />
<Item value="false" />
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="true" />
</liveries>
</Item>
</colors>
<kits />
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>standard white</Name>
<Value value="50" />
</Item>
<Item>
<Name>white plate 2</Name>
<Value value="50" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1" />
<sirenSettings value="1" />
</Item>
mods / update/ update.rpf / common / data /
<Item type="CHandlingData">
<handlingName>lguard</handlingName>
<fMass value="2100.000000" />
<fInitialDragCoeff value="8.500000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.200000" y="1.200000" z="1.250000" />
<fDriveBiasFront value="0.200000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.200000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="130.000000" />
<fBrakeForce value="0.600000" />
<fBrakeBiasFront value="0.550000" />
<fHandBrakeForce value="0.400000" />
<fSteeringLock value="35.000000" />
<fTractionCurveMax value="2.050000" />
<fTractionCurveMin value="1.800000" />
<fTractionCurveLateral value="21.000000" />
<fTractionSpringDeltaMax value="0.130000" />
<fLowSpeedTractionLossMult value="1.800000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.494000" />
<fTractionLossMult value="0.600000" />
<fSuspensionForce value="3.100000" />
<fSuspensionCompDamp value="2.100000" />
<fSuspensionReboundDamp value="3.300000" />
<fSuspensionUpperLimit value="0.140000" />
<fSuspensionLowerLimit value="-0.160000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.470000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.580000" />
<fRollCentreHeightFront value="0.100000" />
<fRollCentreHeightRear value="0.100000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="70.000000" />
<fOilVolume value="6.500000" />
<fSeatOffsetDistX value="0.200000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>400010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>TRUCK</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
mods / update/ update.rpf / common / data / levels / gta5 /
<Item>
<modelName>lguard</modelName>
<txdName>lguard</txdName>
<handlingId>lguard</handlingId>
<gameName>lguard</gameName>
<vehicleMakeName>VOLKSWAGEN</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lguard</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>LGUARD_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.150000" y="0.248000" z="0.518000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.445000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.136000" y="0.223000" z="0.493000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.136000" y="0.223000" z="0.493000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.135000" z="0.650000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.293400" />
<wheelScaleRear value="0.293400" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
500.000000
1000.000000
</lodDistances>
<minSeatHeight value="0.966" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_HAS_LIVERY FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_HAS_INTERIOR_EXTRAS FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_CAVALCADE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SUV</wheelType>
<trailers>
<Item>boattrailer</Item>
<Item>trailersmall</Item>
</trailers>
<additionalTrailers />
<drivers>
<Item>
<driverName>S_F_Y_Baywatch_01</driverName>
<npcName />
</Item>
<Item>
<driverName>S_M_Y_Baywatch_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
<Item>RANGER_FRONT_RIGHT</Item>
<Item>RANGER_PRANGER_REAR_LEFT</Item>
<Item>RANGER_PRANGER_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
mods / update / x64 / dlcpacks - Criar uma pasta com o nome isn_vwamarok dentro da pasta dlcpacks - Arrastar o conteúdo da pasta .Zip para dentro da pasta criada.
mods / update / update.rpf / common / data - Arrastar para o Ambiente de Trabalho os seguintes ficheiros “DLCLIST.XML” e “EXTRATITLEUPDATE.META”, depois abrir com o Notepad, acrescentando as seguintes linhas de código. “DLCLIST.XML” <Item>dlcpacks:/isn_vwamarok/</Item> “EXTRATITLEUPDATE.META” <Item type="SExtraTitleUpdateMount"> <deviceName>dlc_isn_vwamarok:/</deviceName> <path>update:/dlc_isn_vwamarok/</path> </Item> Salvar as duas edições e voltar a enviar para a pasta "Data" no caminho mods / update / update.rpf / common / data
Para "Spawn" o carro tens de ter um Trainer instalado e escolher a opção "Spawm por nome" e escrever isn_vwamarok
mods / x64e.rpf / levels / gta5 / vehicles.rpf /
mods / update / x64 / dlcpacks / mpluxe2 / dlc.rpf / common / data
<Item>
<modelName>lguard</modelName>
<colors>
<Item>
<indices>
<Item value="132" />
<Item value="132" />
<Item value="156" />
<Item value="156" />
</indices>
<liveries>
<Item value="true" />
<Item value="true" />
<Item value="true" />
<Item value="false" />
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="true" />
</liveries>
</Item>
</colors>
<kits />
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>standard white</Name>
<Value value="50" />
</Item>
<Item>
<Name>white plate 2</Name>
<Value value="50" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1" />
<sirenSettings value="1" />
</Item>
mods / update/ update.rpf / common / data /
<Item type="CHandlingData">
<handlingName>lguard</handlingName>
<fMass value="2100.000000" />
<fInitialDragCoeff value="8.500000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.200000" y="1.200000" z="1.250000" />
<fDriveBiasFront value="0.200000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.200000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="130.000000" />
<fBrakeForce value="0.600000" />
<fBrakeBiasFront value="0.550000" />
<fHandBrakeForce value="0.400000" />
<fSteeringLock value="35.000000" />
<fTractionCurveMax value="2.050000" />
<fTractionCurveMin value="1.800000" />
<fTractionCurveLateral value="21.000000" />
<fTractionSpringDeltaMax value="0.130000" />
<fLowSpeedTractionLossMult value="1.800000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.494000" />
<fTractionLossMult value="0.600000" />
<fSuspensionForce value="3.100000" />
<fSuspensionCompDamp value="2.100000" />
<fSuspensionReboundDamp value="3.300000" />
<fSuspensionUpperLimit value="0.140000" />
<fSuspensionLowerLimit value="-0.160000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.470000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.580000" />
<fRollCentreHeightFront value="0.100000" />
<fRollCentreHeightRear value="0.100000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="70.000000" />
<fOilVolume value="6.500000" />
<fSeatOffsetDistX value="0.200000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>400010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>TRUCK</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
mods / update/ update.rpf / common / data / levels / gta5 /
<Item>
<modelName>lguard</modelName>
<txdName>lguard</txdName>
<handlingId>lguard</handlingId>
<gameName>lguard</gameName>
<vehicleMakeName>VOLKSWAGEN</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lguard</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>LGUARD_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.150000" y="0.248000" z="0.518000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.445000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.136000" y="0.223000" z="0.493000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.136000" y="0.223000" z="0.493000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.135000" z="0.650000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.293400" />
<wheelScaleRear value="0.293400" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
500.000000
1000.000000
</lodDistances>
<minSeatHeight value="0.966" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_HAS_LIVERY FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_HAS_INTERIOR_EXTRAS FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_CAVALCADE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SUV</wheelType>
<trailers>
<Item>boattrailer</Item>
<Item>trailersmall</Item>
</trailers>
<additionalTrailers />
<drivers>
<Item>
<driverName>S_F_Y_Baywatch_01</driverName>
<npcName />
</Item>
<Item>
<driverName>S_M_Y_Baywatch_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
<Item>RANGER_FRONT_RIGHT</Item>
<Item>RANGER_PRANGER_REAR_LEFT</Item>
<Item>RANGER_PRANGER_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
mods / update / x64 / dlcpacks - Create a folder named isn_vwamarok within the mass dlcpacks - Drag the contents of the .zip folder into the created folder.
mods / update / update.rpf / common / data - Drag the following files "DLCLIST.XML" and "EXTRATITLEUPDATE.META" to the Desktop, then open with Notepad, adding the following lines of code. “DLCLIST.XML” <Item>dlcpacks:/isn_vwamarok/</Item> “EXTRATITLEUPDATE.META” <Item type="SExtraTitleUpdateMount"> <deviceName>dlc_isn_vwamarok:/</deviceName> <path>update:/dlc_isn_vwamarok/</path> </Item> Save the two edits and resubmit to the "Date" folder in the path mods / update / update.rpf / common / data
For "Spawn" the car you have to have a Trainer installed and choose the option "Spawm by name" and write isn_vwamarok
- Convertido para GTAV pcGAMESmods - Template pcGAMESmods - Gráficos pcGAMESmods - Texturas Novas pcGAMESmods - Chapa de Matricula Portuguesa pcGAMESmods - Luzes de Emergência pcGAMESmods - Prancha de Salvamento pcGAMESmods - Prancha de Salvamento texturas pcGAMESmods - Maca de Resgate + Texturascadnav & pcGAMESmods - Mala Médica rockstars - Mala Térmica rockstars - Boias rockstars - Convertido para GTA SA yellow1441 - Texturas Antigas yellow1441
v1.0 Lançado 12 Junho, 2019
Se fizeres alguma Doação por pouco que seja, vais ajudar a pcGAMESmods a fazer mais e melhores mods para poderes usar no teu jogo favorito.