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mods / x64e.rpf / levels / gta5 / vehicles.rpf /
mods / update / update.rpf / common / data / levels / gta5 /
<Item>
<modelName>bus</modelName>
<txdName>bus</txdName>
<handlingId>BUS</handlingId>
<gameName>BUS</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_BUS</layout>
<coverBoundOffsets>BUS_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
<povCameraName>BUS_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.145000" y="0.263000" z="0.483000" />
<FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.301000" z="0.609000" />
<PovCameraOffset x="0.000000" y="-0.140000" z="0.655000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
<vfxInfoName>VFXVEHICLEINFO_BUS_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.283000" />
<wheelScaleRear value="0.280000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="0.470000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
750.000000
750.000000
</lodDistances>
<minSeatHeight value="1.669" />
<identicalModelSpawnDistance value="80" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.500000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="3" />
<flags>FLAG_EXTRAS_REQUIRE FLAG_HAS_LIVERY FLAG_BIG FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_IS_BUS FLAG_USE_FULL_ANIMS_FOR_MP_WARP_ENTRY_POINTS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_SERVICE</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>s_m_m_gentransport</driverName>
<npcName>LSM Driver</npcName>
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>BUS_DRIVER</Item>
<Item>BUS_PASSENGER_RIGHT</Item>
<Item>BUS_PASSENGER_LEFT</Item>
<Item>BUS_PASSENGER_RIGHT_OPEN</Item>
<Item>BUS_PASSENGER_LEFT_OPEN</Item>
<Item>BUS_PASSENGER_RIGHT_OPEN</Item>
<Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
<Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
<Item>BUS_PASSENGER_LEFT_REAR</Item>
<Item>BUS_PASSENGER_RIGHT_OPEN</Item>
<Item>BUS_PASSENGER_LEFT_OPEN</Item>
<Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
<Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
<Item>BUS_PASSENGER_RIGHT_OPEN</Item>
<Item>BUS_PASSENGER_LEFT_OPEN</Item>
<Item>BUS_PASSENGER_RIGHT_REAR</Item>
</firstPersonDrivebyData>
</Item>
mods / update / update.rpf / common / data /
<Item type="CHandlingData">
<handlingName>BUS</handlingName>
<fMass value="9000.000000" />
<fInitialDragCoeff value="10.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.600000" y="2.000000" z="2.400000" />
<fDriveBiasFront value="0.500000" />
<nInitialDriveGears value="4" />
<fInitialDriveForce value="0.120000" />
<fDriveInertia value="0.500000" />
<fClutchChangeRateScaleUpShift value="1.000000" />
<fClutchChangeRateScaleDownShift value="1.000000" />
<fInitialDriveMaxFlatVel value="100.000000" />
<fBrakeForce value="0.350000" />
<fBrakeBiasFront value="0.650000" />
<fHandBrakeForce value="0.400000" />
<fSteeringLock value="35.000000" />
<fTractionCurveMax value="1.450000" />
<fTractionCurveMin value="1.350000" />
<fTractionCurveLateral value="15.000000" />
<fTractionSpringDeltaMax value="0.130000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.475000" />
<fTractionLossMult value="0.900000" />
<fSuspensionForce value="2.000000" />
<fSuspensionCompDamp value="0.900000" />
<fSuspensionReboundDamp value="1.800000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="-0.180000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.450000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.400000" />
<fRollCentreHeightRear value="0.400000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="120.000000" />
<fOilVolume value="8.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>2084001A</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>20</strDamageFlags>
<AIHandling>TRUCK</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.000000" />
<fBackEndPopUpBuildingImpulseMult value="0.000000" />
<fBackEndPopUpMaxDeltaSpeed value="0.000000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
mods / x64e.rpf / levels / gta5 / vehicles.rpf /
mods / update / update.rpf / common / data / levels / gta5 /
<Item>
<modelName>bus</modelName>
<txdName>bus</txdName>
<handlingId>BUS</handlingId>
<gameName>BUS</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_BUS</layout>
<coverBoundOffsets>BUS_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
<povCameraName>BUS_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.145000" y="0.263000" z="0.483000" />
<FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.301000" z="0.609000" />
<PovCameraOffset x="0.000000" y="-0.140000" z="0.655000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
<vfxInfoName>VFXVEHICLEINFO_BUS_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.283000" />
<wheelScaleRear value="0.280000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="0.470000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
750.000000
750.000000
</lodDistances>
<minSeatHeight value="1.669" />
<identicalModelSpawnDistance value="80" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.500000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="3" />
<flags>FLAG_EXTRAS_REQUIRE FLAG_HAS_LIVERY FLAG_BIG FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_IS_BUS FLAG_USE_FULL_ANIMS_FOR_MP_WARP_ENTRY_POINTS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_SERVICE</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>s_m_m_gentransport</driverName>
<npcName>LSM Driver</npcName>
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>BUS_DRIVER</Item>
<Item>BUS_PASSENGER_RIGHT</Item>
<Item>BUS_PASSENGER_LEFT</Item>
<Item>BUS_PASSENGER_RIGHT_OPEN</Item>
<Item>BUS_PASSENGER_LEFT_OPEN</Item>
<Item>BUS_PASSENGER_RIGHT_OPEN</Item>
<Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
<Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
<Item>BUS_PASSENGER_LEFT_REAR</Item>
<Item>BUS_PASSENGER_RIGHT_OPEN</Item>
<Item>BUS_PASSENGER_LEFT_OPEN</Item>
<Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
<Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
<Item>BUS_PASSENGER_RIGHT_OPEN</Item>
<Item>BUS_PASSENGER_LEFT_OPEN</Item>
<Item>BUS_PASSENGER_RIGHT_REAR</Item>
</firstPersonDrivebyData>
</Item>
mods / update / update.rpf / common / data /
<Item type="CHandlingData">
<handlingName>BUS</handlingName>
<fMass value="9000.000000" />
<fInitialDragCoeff value="10.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.600000" y="2.000000" z="2.400000" />
<fDriveBiasFront value="0.500000" />
<nInitialDriveGears value="4" />
<fInitialDriveForce value="0.120000" />
<fDriveInertia value="0.500000" />
<fClutchChangeRateScaleUpShift value="1.000000" />
<fClutchChangeRateScaleDownShift value="1.000000" />
<fInitialDriveMaxFlatVel value="100.000000" />
<fBrakeForce value="0.350000" />
<fBrakeBiasFront value="0.650000" />
<fHandBrakeForce value="0.400000" />
<fSteeringLock value="35.000000" />
<fTractionCurveMax value="1.450000" />
<fTractionCurveMin value="1.350000" />
<fTractionCurveLateral value="15.000000" />
<fTractionSpringDeltaMax value="0.130000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.475000" />
<fTractionLossMult value="0.900000" />
<fSuspensionForce value="2.000000" />
<fSuspensionCompDamp value="0.900000" />
<fSuspensionReboundDamp value="1.800000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="-0.180000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.450000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.400000" />
<fRollCentreHeightRear value="0.400000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="120.000000" />
<fOilVolume value="8.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>2084001A</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>20</strDamageFlags>
<AIHandling>TRUCK</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.000000" />
<fBackEndPopUpBuildingImpulseMult value="0.000000" />
<fBackEndPopUpMaxDeltaSpeed value="0.000000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
- Convertido pcGAMESmods - Template pcGAMESmods - Portuguese Skin pcGAMESmods - Accessories from scratch: pcGAMESmods - Rodas rockstars - Adaptação de Rodas pcGAMESmods - Materiais/Texturas pcGAMESmods - Template Janelas pcGAMESmods - Placa de Matricula pcGAMESmods - Modelo de TimGer - Materiais/Texturas antigos TimGer
v1.0 Lançado 19 Novembro, 2017
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