POLÍCIA SEGURANÇA PÚBLICA

SEAT

LEON

317

DESCARGAS
  • Aplicado por: Replace & Add-On
  • Lançamento: 02/12/2016
  • Atualizado: 02/12/2016
  • Última Descarga: 09/12/2018

APOIA ESTE MOD | PAYPAL

v 2.0

 
 Termos & Condições de uso 
 
 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar.
 
 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados.
 
 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original.
  
 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador.
 
 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
 
  • Substituir
             				
    mods / x64e.rpf / levels / gta5 / vehicles.rpf /
    
    
  • Substituir - Carvariation s.meta
                				
    mods/ update / x64 / dlcpacks / mpluxe2 / dlc.rpf / common / data /
    
    <Item>
          <modelName>police4</modelName>
          <colors>
            <Item>
              <indices content="char_array">
                62
                0
                156
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
        <Item>
              <indices content="char_array">
                62
                0
                156 
                156 
              </indices>
              <liveries>
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
    	</Item>
          </colors>
          <kits>
            <Item>0_default_modkit</Item>
          </kits>
          <windowsWithExposedEdges />
          <plateProbabilities>
            <Probabilities>
              <Item>
                <Name>Standard White</Name>
                <Value value="100" />
              </Item>
            </Probabilities>
          </plateProbabilities>
          <lightSettings value="1" />
          <sirenSettings value="13" />
        </Item>
    
    
  • Substituir - Vehicles.meta
                				
    mods/ update / update.rpf / common / data / levels / gta5 /
    
        <Item>
          <modelName>police4</modelName>
          <txdName>police4</txdName>
          <handlingId>POLICE</handlingId>
          <gameName>POLICE4</gameName>
          <vehicleMakeName />
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_STANDARD</layout>
          <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.035000" y="-0.075000" z="-0.045000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.035000" y="-0.075000" z="-0.045000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.253000" z="0.528000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
    	  <FirstPersonMobilePhoneSeatIKOffset>
    		<Item>
    			<Offset x="0.136000" y="0.156000" z="0.445000" />
    			<SeatIndex value="2" />
    		</Item>
    		<Item>
    			<Offset x="0.136000" y="0.156000" z="0.445000" />
    			<SeatIndex value="3" />
    		</Item>
    	  </FirstPersonMobilePhoneSeatIKOffset> 
          <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.235500" />
          <wheelScaleRear value="0.235500" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.300000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
            1000.000000
          </lodDistances>
          <minSeatHeight value="0.839" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="100" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="2" />
          <flags>FLAG_EXTRAS_REQUIRE FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
    	  <dashboardType>VDT_GENTAXI</dashboardType>
          <vehicleClass>VC_EMERGENCY</vehicleClass>
          <wheelType>VWT_MUSCLE</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>S_M_Y_Cop_01</driverName>
              <npcName />
            </Item>
    	<Item>
              <driverName>S_M_Y_Cop_01</driverName>
              <npcName />
            </Item>
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards>
            <Item>REWARD_WEAPON_CARBINERIFLE</Item>
            <Item>REWARD_AMMO_CARBINERIFLE</Item>
            <Item>REWARD_STAT_WEAPON</Item>
          </rewards>
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
    	  <firstPersonDrivebyData>
            <Item>STD_POLICE_FRONT_LEFT</Item>
            <Item>STD_POLICE_FRONT_RIGHT</Item>
    		<Item>STD_POLICE_REAR_LEFT</Item>
    		<Item>STD_POLICE_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
        </Item>
    
    

  • Adicionar - AddOn
             				
     mods / update / x64 / dlcpacks
    	
     - Criar uma pasta com o nome pspft dentro da pasta dlcpacks
     - Arrastar o conteúdo da pasta .Zip para dentro da pasta criada.
     
  • Adicionar - AddOn
                				
     mods / update / update.rpf / common / data
    	
     - Arrastar para o Ambiente de Trabalho os seguintes ficheiros “DLCLIST.XML” e “EXTRATITLEUPDATE.META”,
     depois abrir com o Notepad, acrescentando as seguintes linhas de código.
    	
     “DLCLIST.XML”
    	
     <Item>dlcpacks:\pspft</Item>
    	
     “EXTRATITLEUPDATE.META”
    	
     <Item type="SExtraTitleUpdateMount">
    	<deviceName>dlc_pspft:/</deviceName>
    	<path>update:/dlc_pspft/</path>
     </Item>
    
     Salvar as duas edições e voltar a enviar para a pasta "Data" no caminho mods / update / update.rpf / common / data
     
  • Spawm
                				
     Para "Spawn" o carro tens de ter um Trainer instalado e escolher a opção "Spawm por nome" e escrever
    
     pspft
     
  • Replace
             				
    mods / update / x64 / dlcpacks / patchday3ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf
    
    
  • Replace - Carvariation.meta
                				
    mods/ update / x64 / dlcpacks / mpluxe2 / dlc.rpf / common / data /
    
    <Item>
          <modelName>police4</modelName>
          <colors>
            <Item>
              <indices content="char_array">
                62
                0
                156
                156 
              </indices>
              <liveries>
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
        <Item>
              <indices content="char_array">
                62
                0
                156 
                156 
              </indices>
              <liveries>
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
    	</Item>
          </colors>
          <kits>
            <Item>0_default_modkit</Item>
          </kits>
          <windowsWithExposedEdges />
          <plateProbabilities>
            <Probabilities>
              <Item>
                <Name>Standard White</Name>
                <Value value="100" />
              </Item>
            </Probabilities>
          </plateProbabilities>
          <lightSettings value="1" />
          <sirenSettings value="13" />
        </Item>
    
    
  • Replace - Vehicles.meta
                				
    mods/ update / update.rpf / common / data / levels / gta5 /
    
        <Item>
          <modelName>police4</modelName>
          <txdName>police4</txdName>
          <handlingId>POLICE</handlingId>
          <gameName>POLICE4</gameName>
          <vehicleMakeName />
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_STANDARD</layout>
          <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.035000" y="-0.075000" z="-0.045000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.035000" y="-0.075000" z="-0.045000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.253000" z="0.528000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
    	  <FirstPersonMobilePhoneSeatIKOffset>
    		<Item>
    			<Offset x="0.136000" y="0.156000" z="0.445000" />
    			<SeatIndex value="2" />
    		</Item>
    		<Item>
    			<Offset x="0.136000" y="0.156000" z="0.445000" />
    			<SeatIndex value="3" />
    		</Item>
    	  </FirstPersonMobilePhoneSeatIKOffset> 
          <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.235500" />
          <wheelScaleRear value="0.235500" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.300000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000
            500.000000
            500.000000
            500.000000
            500.000000
            1000.000000
          </lodDistances>
          <minSeatHeight value="0.839" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="100" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="2" />
          <flags>FLAG_EXTRAS_REQUIRE FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
    	  <dashboardType>VDT_GENTAXI</dashboardType>
          <vehicleClass>VC_EMERGENCY</vehicleClass>
          <wheelType>VWT_MUSCLE</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>S_M_Y_Cop_01</driverName>
              <npcName />
            </Item>
    	<Item>
              <driverName>S_M_Y_Cop_01</driverName>
              <npcName />
            </Item>
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards>
            <Item>REWARD_WEAPON_CARBINERIFLE</Item>
            <Item>REWARD_AMMO_CARBINERIFLE</Item>
            <Item>REWARD_STAT_WEAPON</Item>
          </rewards>
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
    	  <firstPersonDrivebyData>
            <Item>STD_POLICE_FRONT_LEFT</Item>
            <Item>STD_POLICE_FRONT_RIGHT</Item>
    		<Item>STD_POLICE_REAR_LEFT</Item>
    		<Item>STD_POLICE_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
        </Item>
    
    

  • Add - AddOn
             				
     mods / update / x64 / dlcpacks
    	
     - Create a folder named pspft within the mass dlcpacks
     - Drag the contents of the .zip folder into the created folder.
     
  • Add - AddOn
                				
     mods / update / update.rpf / common / data
    	
     - Drag the following files "DLCLIST.XML" and "EXTRATITLEUPDATE.META" to the Desktop,
     then open with Notepad, adding the following lines of code.
    	
     “DLCLIST.XML”
    	
     <Item>dlcpacks:\pspft</Item>
    	
     “EXTRATITLEUPDATE.META”
    	
     <Item type="SExtraTitleUpdateMount">
    	<deviceName>dlc_pspft:/</deviceName>
    	<path>update:/dlc_pspft/</path>
     </Item>
    
     Save the two edits and resubmit to the "Date" folder in the path mods / update / update.rpf / common / data
     
  • Spawm
                				
     For "Spawn" the car you have to have a Trainer installed and choose the option "Spawm by name" and write
    
     pspft
     
            				
- Convertido para policia pcGAMESmods
- Placa de Matricula pcGAMESmods
- Rotating light rockstars
- Rotating light adapted pcGAMESmods
- Modelo Emre Türk
- Convertido para GTAV Bomlife
 
            				
 v2.0
 Atualizado 12 Janeiro, 2016 
 
 v1.0
 Lançado 04 Setembro, 2016
 

GRAND THEFT AUTO V

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