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Termos & Condições de uso 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar. 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados. 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original. 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador. 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
mods / update / x64 / dlcpacks - Criar uma pasta com o nome trans_mbenzarocs dentro da pasta dlcpacks - Arrastar o conteúdo da pasta .Zip para dentro da pasta criada.
mods / update / update.rpf / common / data - Arrastar para o Ambiente de Trabalho os seguintes ficheiros “DLCLIST.XML” e “EXTRATITLEUPDATE.META”, depois abrir com o Notepad, acrescentando as seguintes linhas de código. “DLCLIST.XML” <Item>dlcpacks:/trans_mbenzarocs/</Item> “EXTRATITLEUPDATE.META” <Item type="SExtraTitleUpdateMount"> <deviceName>dlc_trans_mbenzarocs:/</deviceName> <path>update:/dlc_trans_mbenzarocs/</path> </Item> Salvar as duas edições e voltar a enviar para a pasta "Data" no caminho mods / update / update.rpf / common / data
Para "Spawn" o carro tens de ter um Trainer instalado e escolher a opção "Spawm por nome" e escrever trans_mbenzarocs trans-laso_trailer
mods / update / x64e.rpf / levels / gta5 / vehicles.rpf /
mods / update / update.rpf / common / data
<Item type="CHandlingData">
<handlingName>TR3</handlingName>
<fMass value="5000.000000" />
<fInitialDragCoeff value="4.000000" />
<fPercentSubmerged value="80.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="-1.350000" />
<vecInertiaMultiplier x="1.000000" y="2.000000" z="1.000000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="1" />
<fInitialDriveForce value="0.000000" />
<fDriveInertia value="0.300000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="105.000000" />
<fBrakeForce value="0.700000" />
<fBrakeBiasFront value="0.500000" />
<fHandBrakeForce value="0.500000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="1.800000" />
<fTractionCurveMin value="1.750000" />
<fTractionCurveLateral value="20.000000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.450000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.400000" />
<fSuspensionCompDamp value="0.600000" />
<fSuspensionReboundDamp value="1.000000" />
<fSuspensionUpperLimit value="0.200000" />
<fSuspensionLowerLimit value="-0.200000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.600000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.000000" />
<fRollCentreHeightRear value="0.000000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.200000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="0.000000" />
<fOilVolume value="0.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="40000" />
<strModelFlags>20220048</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>30</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CTrailerHandlingData">
<fAttachLimitPitch value="38.000000" />
<fAttachLimitRoll value="15.000000" />
<fAttachLimitYaw value="-1.000000" />
<fUprightSpringConstant value="-0.500000" />
<fUprightDampingConstant value="2.000000" />
<fAttachedMaxDistance value="-0.000000" />
<fAttachedMaxPenetration value="0.000000" />
<fAttachRaiseZ value="0.000000" />
<fPosConstraintMassRatio value="1.000000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
mods / update / update.rpf / common / data / levels / gta5
<Item>
<modelName>tr3</modelName>
<txdName>tr3</txdName>
<handlingId>TR3</handlingId>
<gameName>TRAILER</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_TRUCK</layout>
<coverBoundOffsets>TR3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
<aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
<bonnetCameraName />
<povCameraName />
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_TRAILER_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.317100" />
<wheelScaleRear value="0.317100" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
250.000000
250.000000
250.000000
250.000000
750.000000
750.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_EXTRAS_REQUIRE FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT</flags>
<type>VEHICLE_TYPE_TRAILER</type>
<plateType>VPT_NONE</plateType>
<vehicleClass>VC_UTILITY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="true" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera />
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<numSeatsOverride value="0" />
</Item>
mods / update / x64 / dlcpacks - Create a folder named trans_mbenzarocs within the mass dlcpacks - Drag the contents of the .zip folder into the created folder.
mods / update / update.rpf / common / data - Drag the following files "DLCLIST.XML" and "EXTRATITLEUPDATE.META" to the Desktop, then open with Notepad, adding the following lines of code. “DLCLIST.XML” <Item>dlcpacks:/trans_mbenzarocs/</Item> “EXTRATITLEUPDATE.META” <Item type="SExtraTitleUpdateMount"> <deviceName>dlc_trans_mbenzarocs:/</deviceName> <path>update:/dlc_trans_mbenzarocs/</path> </Item> Save the two edits and resubmit to the "Date" folder in the path mods / update / update.rpf / common / data
For "Spawn" the car you have to have a Trainer installed and choose the option "Spawm by name" and write trans_mbenzarocs trans-laso_trailer
mods / update / x64e.rpf / levels / gta5 / vehicles.rpf /
mods / update / update.rpf / common / data
<Item type="CHandlingData">
<handlingName>TR3</handlingName>
<fMass value="5000.000000" />
<fInitialDragCoeff value="4.000000" />
<fPercentSubmerged value="80.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="-1.350000" />
<vecInertiaMultiplier x="1.000000" y="2.000000" z="1.000000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="1" />
<fInitialDriveForce value="0.000000" />
<fDriveInertia value="0.300000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="105.000000" />
<fBrakeForce value="0.700000" />
<fBrakeBiasFront value="0.500000" />
<fHandBrakeForce value="0.500000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="1.800000" />
<fTractionCurveMin value="1.750000" />
<fTractionCurveLateral value="20.000000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.450000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.400000" />
<fSuspensionCompDamp value="0.600000" />
<fSuspensionReboundDamp value="1.000000" />
<fSuspensionUpperLimit value="0.200000" />
<fSuspensionLowerLimit value="-0.200000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.600000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.000000" />
<fRollCentreHeightRear value="0.000000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.200000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="0.000000" />
<fOilVolume value="0.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="40000" />
<strModelFlags>20220048</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>30</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CTrailerHandlingData">
<fAttachLimitPitch value="38.000000" />
<fAttachLimitRoll value="15.000000" />
<fAttachLimitYaw value="-1.000000" />
<fUprightSpringConstant value="-0.500000" />
<fUprightDampingConstant value="2.000000" />
<fAttachedMaxDistance value="-0.000000" />
<fAttachedMaxPenetration value="0.000000" />
<fAttachRaiseZ value="0.000000" />
<fPosConstraintMassRatio value="1.000000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
mods / update / update.rpf / common / data / levels / gta5
<Item>
<modelName>tr3</modelName>
<txdName>tr3</txdName>
<handlingId>TR3</handlingId>
<gameName>TRAILER</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_TRUCK</layout>
<coverBoundOffsets>TR3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
<aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
<bonnetCameraName />
<povCameraName />
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_TRAILER_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.317100" />
<wheelScaleRear value="0.317100" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
250.000000
250.000000
250.000000
250.000000
750.000000
750.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_EXTRAS_REQUIRE FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT</flags>
<type>VEHICLE_TYPE_TRAILER</type>
<plateType>VPT_NONE</plateType>
<vehicleClass>VC_UTILITY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="true" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera />
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<numSeatsOverride value="0" />
</Item>
CAMIÃO - Convertido para GTAV pcGAMESmods - Texturas Novas pcGAMESmods - Pneus rockstars - Rodas pcGAMESmods - Texturas Refletivas pcGAMESmods - Plata de Matricula pcGAMESmods - Handling.meta pcGAMESmods - Vehicle.meta pcGAMESmods - Convertido para ETS ? - Convertido para GTA SA gonzalezvla TRAILER - Convertido para GTAV pcGAMESmods - Texturas Novas pcGAMESmods - Pneus rockstars - Rodas pcGAMESmods - Texturas Refletivas pcGAMESmods - Plata de Matricula pcGAMESmods - Handling.meta pcGAMESmods - Convertido para ETS2 Roadhunter
v1.0.1 Atualização 08 Março, 2019 - Correção Manual - Correção DLC nomes v1.0 Lançado 07 Março, 2019
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