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Termos & Condições de uso 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar. 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados. 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original. 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador. 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
mods / update / x64 / dlcpacks / patchday2ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf /
mods / update / x64 / dlcpacks / mpluxe2 / dlc.rpf / common / data
<Item>
<modelName>tanker</modelName>
<colors>
<Item>
<indices content="char_array">
132
12
156
156
</indices>
<liveries>
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities />
</plateProbabilities>
<lightSettings value="1" />
<sirenSettings value="0" />
</Item>
mods / update / update.rpf / common / data / levels / gta5 /
<Item>
<modelName>tanker</modelName>
<txdName>tanker</txdName>
<handlingId>TANKER</handlingId>
<gameName>TRAILER</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_TRUCK</layout>
<coverBoundOffsets>TANKER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_TANKER</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
<aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
<bonnetCameraName />
<povCameraName />
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_TRAILER_TANKER</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.350314" />
<wheelScaleRear value="0.350314" />
<dirtLevelMin value="0.300000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.300000" />
<envEffScaleMax value="0.500000" />
<envEffScaleMin2 value="0.300000" />
<envEffScaleMax2 value="0.500000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
1000.000000
1000.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="120.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_EXPLODE_ON_CONTACT FLAG_DONT_SPAWN_AS_AMBIENT FLAG_SPRAY_PETROL_BEFORE_EXPLOSION FLAG_HAS_LIVERY</flags>
<type>VEHICLE_TYPE_TRAILER</type>
<plateType>VPT_NONE</plateType>
<vehicleClass>VC_UTILITY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="true" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera />
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<numSeatsOverride value="0" />
</Item>
mods / update / x64 / dlcpacks / patchday2ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf /
mods / update / x64 / dlcpacks / mpluxe2 / dlc.rpf / common / data
<Item>
<modelName>tanker</modelName>
<colors>
<Item>
<indices content="char_array">
132
12
156
156
</indices>
<liveries>
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities />
</plateProbabilities>
<lightSettings value="1" />
<sirenSettings value="0" />
</Item>
mods / update / update.rpf / common / data / levels / gta5 /
<Item>
<modelName>tanker</modelName>
<txdName>tanker</txdName>
<handlingId>TANKER</handlingId>
<gameName>TRAILER</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_TRUCK</layout>
<coverBoundOffsets>TANKER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_TANKER</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
<aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
<bonnetCameraName />
<povCameraName />
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_TRAILER_TANKER</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.350314" />
<wheelScaleRear value="0.350314" />
<dirtLevelMin value="0.300000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.300000" />
<envEffScaleMax value="0.500000" />
<envEffScaleMin2 value="0.300000" />
<envEffScaleMax2 value="0.500000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
1000.000000
1000.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="120.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_EXPLODE_ON_CONTACT FLAG_DONT_SPAWN_AS_AMBIENT FLAG_SPRAY_PETROL_BEFORE_EXPLOSION FLAG_HAS_LIVERY</flags>
<type>VEHICLE_TYPE_TRAILER</type>
<plateType>VPT_NONE</plateType>
<vehicleClass>VC_UTILITY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="true" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera />
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<numSeatsOverride value="0" />
</Item>
- Convertido para GTAV pcGAMESmods - Template pcGAMESmods - Texturas pcGAMESmods - Pneus rockstars - Texturas Refletivas pcGAMESmods - Plata de Matricula pcGAMESmods - Modelo Mateusz,Simon - Convertido para ETS2 Mateusz,Simon
v1.0 Lançado 01 Novembro, 2018
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