EMERGÊNCIA - I.S.N

VOLKSWAGEN

AMAROK

257

DESCARGAS
  • Aplicado por: Replace
  • Lançamento: 08/08/2016
  • Atualizado: 15/12/2016
  • Última Descarga: 08/12/2018

APOIA ESTE MOD | PAYPAL

v 2.0

 
 Termos & Condições de uso 
 
 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar.
 
 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados.
 
 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original.
  
 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador.
 
 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
 
  • Substituir
             				
    mods / x64e.rpf / levels / gta5 / vehicles.rpf /
     
    
  • Substituir - Carvariations.meta
                				
    mods / update / x64/ dlcpacks / mpluxe2 / dlc.rpf / common/ data /
    
    <Item>
          <modelName>lguard</modelName>
          <colors>
        <Item>
          <indices content="char_array">
            38
            38
            156
            156
          </indices>
              <liveries>
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
    	</Item>
          </colors>
          <kits>
            <Item>0_default_modkit</Item>
          </kits>
          <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities />
      </plateProbabilities>
          <lightSettings value="1" />
          <sirenSettings value="1" />
        </Item>
    
    
  • Substituir - Vehicles.meta
                				
    mods / update / update.rpf / common / data / levels / gta5 /
    
    <Item>
          <modelName>lguard</modelName>
          <txdName>lguard</txdName>
          <handlingId>GRANGER</handlingId>
          <gameName>LGUARD</gameName>
          <vehicleMakeName />
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_STANDARD</layout>
          <coverBoundOffsets>LGUARD_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
          <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.248000" z="0.518000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.445000" />
          <FirstPersonMobilePhoneSeatIKOffset>
    		<Item>
    		<Offset x="0.136000" y="0.223000" z="0.493000" />
    		<SeatIndex value="2" />
    		</Item>
    		<Item>
    		<Offset x="0.136000" y="0.223000" z="0.493000" />
    		<SeatIndex value="3" />
    		</Item>
    	  </FirstPersonMobilePhoneSeatIKOffset>
          <PovCameraOffset x="0.000000" y="-0.135000" z="0.650000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.293400" />
          <wheelScaleRear value="0.293400" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000	
            500.000000	
            500.000000	
            500.000000	
            500.000000	
            1000.000000
          </lodDistances>
          <minSeatHeight value="0.966" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="100" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="999" />
          <flags>FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_HAS_INTERIOR_EXTRAS FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_BACK_PLATES</plateType>
    	  <dashboardType>VDT_CAVALCADE</dashboardType>
          <vehicleClass>VC_EMERGENCY</vehicleClass>
          <wheelType>VWT_SUV</wheelType>
          <trailers>
            <Item>boattrailer</Item>
            <Item>trailersmall</Item>
          </trailers>
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>S_F_Y_Baywatch_01</driverName>
              <npcName />
            </Item>
            <Item>
              <driverName>S_M_Y_Baywatch_01</driverName>
              <npcName />
            </Item>
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
          <firstPersonDrivebyData>
            <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
            <Item>RANGER_FRONT_RIGHT</Item>
            <Item>RANGER_PRANGER_REAR_LEFT</Item>
            <Item>RANGER_PRANGER_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
        </Item>
    
    
  • Replace
             				
    mods / x64e.rpf / levels / gta5 / vehicles.rpf /
    
    
  • Replace - Carvariations.meta
                				
    mods / update / x64/ dlcpacks / mpluxe2 / dlc.rpf / common/ data /
    
    <Item>
          <modelName>lguard</modelName>
          <colors>
        <Item>
          <indices content="char_array">
            38
            38
            156
            156
          </indices>
              <liveries>
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
    	</Item>
          </colors>
          <kits>
            <Item>0_default_modkit</Item>
          </kits>
          <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities />
      </plateProbabilities>
          <lightSettings value="1" />
          <sirenSettings value="1" />
        </Item>
    
    
  • Replace - Vehicles.meta
                				
    mods / update / update.rpf / common / data / levels / gta5 /
    
    <Item>
          <modelName>lguard</modelName>
          <txdName>lguard</txdName>
          <handlingId>GRANGER</handlingId>
          <gameName>LGUARD</gameName>
          <vehicleMakeName />
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_STANDARD</layout>
          <coverBoundOffsets>LGUARD_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
          <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
          <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
          <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
    	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.248000" z="0.518000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.445000" />
          <FirstPersonMobilePhoneSeatIKOffset>
    		<Item>
    		<Offset x="0.136000" y="0.223000" z="0.493000" />
    		<SeatIndex value="2" />
    		</Item>
    		<Item>
    		<Offset x="0.136000" y="0.223000" z="0.493000" />
    		<SeatIndex value="3" />
    		</Item>
    	  </FirstPersonMobilePhoneSeatIKOffset>
          <PovCameraOffset x="0.000000" y="-0.135000" z="0.650000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
          <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="false" />
          <AllowSundayDriving value="false" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.293400" />
          <wheelScaleRear value="0.293400" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.850000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000	
            500.000000	
            500.000000	
            500.000000	
            500.000000	
            1000.000000
          </lodDistances>
          <minSeatHeight value="0.966" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="100" />
          <swankness>SWANKNESS_1</swankness>
          <maxNum value="999" />
          <flags>FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_HAS_INTERIOR_EXTRAS FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY</flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_BACK_PLATES</plateType>
    	  <dashboardType>VDT_CAVALCADE</dashboardType>
          <vehicleClass>VC_EMERGENCY</vehicleClass>
          <wheelType>VWT_SUV</wheelType>
          <trailers>
            <Item>boattrailer</Item>
            <Item>trailersmall</Item>
          </trailers>
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>S_F_Y_Baywatch_01</driverName>
              <npcName />
            </Item>
            <Item>
              <driverName>S_M_Y_Baywatch_01</driverName>
              <npcName />
            </Item>
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards />
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
          <firstPersonDrivebyData>
            <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
            <Item>RANGER_FRONT_RIGHT</Item>
            <Item>RANGER_PRANGER_REAR_LEFT</Item>
            <Item>RANGER_PRANGER_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
        </Item>
    
    
            				
- Textura Portuguesa pcGAMESmods
- Conversão de pcGAMESmods
- Placa de Matricula pcGAMESmods
- Lightbar DevinKan
- Mala Médica / Extintor rockstars

- Modelo AuthorSaulAlan
 
            				
v2.0
 Atualizado 15 Dezembro, 2016
 - Correção Luzes Traseiras
 - Correção Interior Portas
 - Correção Capom
 - Correção Cores Motor
 - Correção Abertura da Porta Traseira
 - Adicionada Forma de rebocar atrelados
 - Adicionada mala médica
 - Adicionado Extintor
 
v1.0
 Lançado 02 Agosto, 2016
 

GRAND THEFT AUTO V

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