MILITAR - EXÉRCITO

MITSUBISHI

L200

304

DESCARGAS
  • Aplicado por: Replace & Add-On
  • Lançamento: 24/09/2016
  • Atualizado: 24/09/2016
  • Última Descarga: 05/12/2018

APOIA ESTE MOD | PAYPAL

v 1.0

 
 Termos & Condições de uso 
 
 1º - Apenas haverá uma lincença de uso pessoal por cada Mod, ou seja não podes revender ou modificar.
 
 2º - Para fazeres upload nos mais diversos sites de modding de uma textura que tenhas modificado, terás de ter sempre primeiro uma autorização. Mas em todo o caso apenas os ficheiros .ytd modificados e acompanhados do link original pode ser partilhados.
 
 3º - Se usares os mods criados pela pcGAMEsmods em videos Youtube ou Streaming, etc... terás de colocar sempre os créditos e o link original.
  
 4º - A pcGAMEsmods não se responsabiliza por danos causados no Jogo ou Computador.
 
 5º - Não é aconcelhado jogar online nos Servidores da Rockstars pois correm o risco de serem banidos.
 
  • Substituir
             				
    mods / x64e.rpf / levels / gta5 / vehicles.rpf /
     
    
  • Substituir - Carvariations.meta
                				
    mods / update / x64/ dlcpacks / mpluxe2 / dlc.rpf / common/ data /
    
    <Item>
          <modelName>crusader</modelName>
          <colors>
            <Item>
              <indices content="char_array">
                152
                152
                156  
                156  
              </indices>
              <liveries>
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
          </colors>
          <kits> 
            <Item>157_massacaro2_modkit</Item>
          </kits>
          <windowsWithExposedEdges />
          <plateProbabilities>
            <Probabilities />
          </plateProbabilities>
          <lightSettings value="1" />
          <sirenSettings value="0" />
        </Item>
    
    
  • Substituir - Vehicles.meta
                				
    mods / update / update.rpf / common / data / levels / gta5 /
    
    <Item>
          <modelName>crusader</modelName>
          <txdName>crusader</txdName>
          <handlingId>CRUSADER</handlingId>
          <gameName>CRUSADER</gameName>
          <vehicleMakeName>CANIS</vehicleMakeName>
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_4X4</layout>
          <coverBoundOffsets>CRUSADER_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>FOLLOW_JEEP_CAMERA</cameraName>
          <aimCameraName>JEEP_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
          <FirstPersonDriveByIKOffset x="-0.018000" y="-0.060000" z="-0.020000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.080000" y="0.000000" z="-0.060000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.040000" z="-0.090000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.058000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.058000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.010000" z="-0.053000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.010000" z="-0.053000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.148000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.148000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.295000" z="0.520000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.174000" y="0.226000" z="0.433000" />
          <FirstPersonMobilePhoneSeatIKOffset>
            <Item>
    			<Offset x="0.174000" y="0.059000" z="0.456000" />
    			<SeatIndex value="2" />
    		</Item>
    		<Item>
    			<Offset x="0.174000" y="0.059000" z="0.456000" />
    			<SeatIndex value="3" />
    		</Item>
          </FirstPersonMobilePhoneSeatIKOffset>
          <PovCameraOffset x="0.000000" y="-0.099000" z="0.655000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <PovRearPassengerCameraOffset x="0.000000" y="-0.200000" z="0.040000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="true" />
          <AllowSundayDriving value="true" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.469400" />
          <wheelScaleRear value="0.469400" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.550000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000	
            500.000000
            500.000000	
            500.000000	
            500.000000	
            1000.000000
          </lodDistances>
          <minSeatHeight value="0.84" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="100" />
          <swankness>SWANKNESS_3</swankness>
          <maxNum value="999" />
          <flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_AVERAGE_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_CANNOT_BE_MODDED FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS </flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_NONE</plateType>
    	  <dashboardType>VDT_CAVALCADE</dashboardType>
          <vehicleClass>VC_MILITARY</vehicleClass>
          <wheelType>VWT_OFFROAD</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>S_M_M_Marine_01</driverName>
              <npcName />
            </Item>
            <Item>
              <driverName>S_M_Y_Marine_01</driverName>
              <npcName />
            </Item>
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards>
            <Item>REWARD_WEAPON_CARBINERIFLE</Item>
            <Item>REWARD_AMMO_CARBINERIFLE</Item>
            <Item>REWARD_STAT_WEAPON</Item>
          </rewards>
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
          <firstPersonDrivebyData>
            <Item>VAN_SPEEDO_FRONT_LEFT</Item>
            <Item>VAN_SPEEDO_FRONT_RIGHT</Item>
            <Item>RANGER_CRUSADER_REAR_LEFT</Item>
            <Item>RANGER_CRUSADER_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
        </Item>
    
    
  • Replace
             				
    mods / x64e.rpf / levels / gta5 / vehicles.rpf /
    
    
  • Replace - Carvariations.meta
                				
    mods / update / x64/ dlcpacks / mpluxe2 / dlc.rpf / common/ data /
    
    <Item>
          <modelName>crusader</modelName>
          <colors>
            <Item>
              <indices content="char_array">
                152
                152
                156  
                156  
              </indices>
              <liveries>
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="true" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
                <Item value="false" />
              </liveries>
            </Item>
          </colors>
          <kits> 
            <Item>157_massacaro2_modkit</Item>
          </kits>
          <windowsWithExposedEdges />
          <plateProbabilities>
            <Probabilities />
          </plateProbabilities>
          <lightSettings value="1" />
          <sirenSettings value="0" />
        </Item>
    
    
  • Replace - Vehicles.meta
                				
    mods / update / update.rpf / common / data / levels / gta5 /
    
    <Item>
          <modelName>crusader</modelName>
          <txdName>crusader</txdName>
          <handlingId>CRUSADER</handlingId>
          <gameName>CRUSADER</gameName>
          <vehicleMakeName>CANIS</vehicleMakeName>
          <expressionDictName>null</expressionDictName>
          <expressionName>null</expressionName>
          <animConvRoofDictName>null</animConvRoofDictName>
          <animConvRoofName>null</animConvRoofName>
          <animConvRoofWindowsAffected />
          <ptfxAssetName>null</ptfxAssetName>
          <audioNameHash />
          <layout>LAYOUT_4X4</layout>
          <coverBoundOffsets>CRUSADER_COVER_OFFSET_INFO</coverBoundOffsets>
          <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
          <scenarioLayout />
          <cameraName>FOLLOW_JEEP_CAMERA</cameraName>
          <aimCameraName>JEEP_AIM_CAMERA</aimCameraName>
          <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
          <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
          <FirstPersonDriveByIKOffset x="-0.018000" y="-0.060000" z="-0.020000" />
          <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    	  <FirstPersonProjectileDriveByIKOffset x="0.080000" y="0.000000" z="-0.060000" />
    	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.040000" z="-0.090000" />
    	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.058000" />
    	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.058000" />
    	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.010000" z="-0.053000" />
    	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
    	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.010000" z="-0.053000" />
    	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.148000" z="0.000000" />
    	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.148000" z="0.000000" />
    	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.295000" z="0.520000" />
          <FirstPersonPassengerMobilePhoneOffset x="0.174000" y="0.226000" z="0.433000" />
          <FirstPersonMobilePhoneSeatIKOffset>
            <Item>
    			<Offset x="0.174000" y="0.059000" z="0.456000" />
    			<SeatIndex value="2" />
    		</Item>
    		<Item>
    			<Offset x="0.174000" y="0.059000" z="0.456000" />
    			<SeatIndex value="3" />
    		</Item>
          </FirstPersonMobilePhoneSeatIKOffset>
          <PovCameraOffset x="0.000000" y="-0.099000" z="0.655000" />
          <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
          <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
          <PovRearPassengerCameraOffset x="0.000000" y="-0.200000" z="0.040000" />
          <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
          <shouldUseCinematicViewMode value="true" />
          <shouldCameraTransitionOnClimbUpDown value="false" />
          <shouldCameraIgnoreExiting value="false" />
          <AllowPretendOccupants value="true" />
          <AllowJoyriding value="true" />
          <AllowSundayDriving value="true" />
          <AllowBodyColorMapping value="true" />
          <wheelScale value="0.469400" />
          <wheelScaleRear value="0.469400" />
          <dirtLevelMin value="0.000000" />
          <dirtLevelMax value="0.550000" />
          <envEffScaleMin value="0.000000" />
          <envEffScaleMax value="1.000000" />
          <envEffScaleMin2 value="0.000000" />
          <envEffScaleMax2 value="1.000000" />
          <damageMapScale value="0.600000" />
          <damageOffsetScale value="1.000000" />
          <diffuseTint value="0x00FFFFFF" />
          <steerWheelMult value="1.000000" />
          <HDTextureDist value="5.000000" />
          <lodDistances content="float_array">
            500.000000	
            500.000000
            500.000000	
            500.000000	
            500.000000	
            1000.000000
          </lodDistances>
          <minSeatHeight value="0.84" />
          <identicalModelSpawnDistance value="20" />
          <maxNumOfSameColor value="10" />
          <defaultBodyHealth value="1000.000000" />
          <pretendOccupantsScale value="1.000000" />
          <visibleSpawnDistScale value="1.000000" />
          <trackerPathWidth value="2.000000" />
          <weaponForceMult value="1.000000" />
          <frequency value="100" />
          <swankness>SWANKNESS_3</swankness>
          <maxNum value="999" />
          <flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_AVERAGE_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_CANNOT_BE_MODDED FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS </flags>
          <type>VEHICLE_TYPE_CAR</type>
          <plateType>VPT_NONE</plateType>
    	  <dashboardType>VDT_CAVALCADE</dashboardType>
          <vehicleClass>VC_MILITARY</vehicleClass>
          <wheelType>VWT_OFFROAD</wheelType>
          <trailers />
          <additionalTrailers />
          <drivers>
            <Item>
              <driverName>S_M_M_Marine_01</driverName>
              <npcName />
            </Item>
            <Item>
              <driverName>S_M_Y_Marine_01</driverName>
              <npcName />
            </Item>
          </drivers>
          <extraIncludes />
          <doorsWithCollisionWhenClosed />
          <driveableDoors />
          <bumpersNeedToCollideWithMap value="false" />
          <needsRopeTexture value="false" />
          <requiredExtras />
          <rewards>
            <Item>REWARD_WEAPON_CARBINERIFLE</Item>
            <Item>REWARD_AMMO_CARBINERIFLE</Item>
            <Item>REWARD_STAT_WEAPON</Item>
          </rewards>
          <cinematicPartCamera>
            <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
            <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
            <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
            <Item>WHEEL_REAR_LEFT_CAMERA</Item>
          </cinematicPartCamera>
          <NmBraceOverrideSet />
          <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
          <buoyancySphereSizeScale value="1.000000" />
          <pOverrideRagdollThreshold type="NULL" />
          <firstPersonDrivebyData>
            <Item>VAN_SPEEDO_FRONT_LEFT</Item>
            <Item>VAN_SPEEDO_FRONT_RIGHT</Item>
            <Item>RANGER_CRUSADER_REAR_LEFT</Item>
            <Item>RANGER_CRUSADER_REAR_RIGHT</Item>
          </firstPersonDrivebyData>
        </Item>
    
    
            				
- Conversão para carro militar: pcGAMESmods
- Logo portas pcGAMESmods
- Hardtop: rockstars
- adjustments closed boot box pcGAMESmods
- Luzes extra tejadilho Rockstars
- adjustment of ceiling lights pcGAMESmods
- roof box: pcGAMESmods
- stairs: pcGAMESmods
- Rodas Rockstars
- Rodas Adaptação pcGAMESmods
- rambar BizzleZX10R
- rambar Adaptação pcGAMESmods
- convertion to GTA: CristopherIgor

- Modelo LukasR
 
            				
v1.0
 Lançado 24 Outubro, 2016
 

GRAND THEFT AUTO V

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